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Category Archives: OOP
Imagick PHP Class Primer Tutorial 
Weโre talking โclassโ today. Up until now, regarding the great ImageMagick suite of software, and itโs interactions with PHP, weโve โฆ been using exec style calls of ImageMagick, mainly via itโs convert command line functionality, via our CentOS web server โฆ Continue reading
YouTube Music Video External Javascript Genericization Tutorial 
In yesterdayโs The Wrecking Crew Peering Disco Tutorial we praised the role of external Javascript in the current YouTube Music Video Peer to Peer web applications โฆ more twinning possibilities, easily applied, as per todayโs Stop Press generic YouTube IFrame โฆ Continue reading
Posted in eLearning, Event-Driven Programming, OOP, Tutorials
Tagged ABC 702, API, buffer, buffering, comma separated list, cue, data, Disco, dropdown, dynamic, email, event, external Javascript, gernericization, hardcoding, HTML, IFRAME, Javascript, local web server, mailto, member, method, Object Oriented Programming, onerror, OOP, pause, peer, peer to peer, placeholder, play, playlist, programming, programming.tutorial, select, span, stop press, testing, textbox, the wrecking crew, twin, video, Wikipedia, Yacht Rock, YouTube, YouTube API
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The Wrecking Crew Peering Disco Tutorial 
Javascript makes the online wooooorrrrllllddd go around. External Javascript, we find, can help twin this wooooorrrrllllddd with another wooooorrrrllllddd in a โpeer to peerโ manner. After all, with โฆ The Wrecking Crew Disco the changed HTML the changed HTML the_wrecking_crew.html โฆ Continue reading
Posted in eLearning, Event-Driven Programming, OOP, Tutorials
Tagged ABC 702, API, buffer, buffering, cue, data, Disco, dropdown, dynamic, email, event, external Javascript, hardcoding, HTML, IFRAME, Javascript, local web server, mailto, member, method, Object Oriented Programming, onerror, OOP, pause, peer, peer to peer, play, playlist, programming, programming.tutorial, select, span, stop press, testing, the wrecking crew, twin, video, Wikipedia, Yacht Rock, YouTube, YouTube API
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Window Object Method Override Primer Tutorial 
Yesterdayโs Colour Wheel Prompt Override Tutorial prompted us (chortle, chortle) to piece together a more generic look at โฆ window object methods โฆ and โฆ override โฆ ideas โฆ merged into a โฆ โproof of conceptโ web application โฆ that โฆ Continue reading
Posted in eLearning, Event-Driven Programming, OOP, Tutorials
Tagged constant, DOM, HTML, Javascript, method, object, Object Oriented Programming, OOP, override, programming, prompt, proof of concept, tutorial, window, window object, window object method
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Javascript Object Oriented Programming Constructor Primer Tutorial 
An important aspect to any Object Oriented Programming (or OOP) discussion would have to include an early introduction to the concept of the (object) Constructor โฆ In class-based object-oriented programming, a constructor is a special type of subroutine called to โฆ Continue reading
Posted in eLearning, Games, OOP, Tutorials
Tagged blueprint, class, constructor, counting number, date, game, games, guess, HTML, integer, Javascript, method, milliseconds, object, Object Oriented Programming, OOP, programming, proof of concept, seconds, tutorial
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ComboBox Primer Tutorial 
Do you remember a blog posting a couple of days ago called Favourites Poll Email Moderation Contenteditable Tutorial featuring โฆ contenteditable global attribute magic ? Well, that started me rethinking on a very long-running personal desire with our web application โฆ Continue reading
Posted in eLearning, Event-Driven Programming, GUI, OOP, Tutorials
Tagged C++, class, combobox, contenteditable, control, defer, div, dropdown, GUI, HTML, Object Oriented Programming, onkeypress, OOP, programming, proof of concept, select, System.Window.Forms, textbox, tutorial, VB.Net
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Five Hundred Card Game Flow Tutorial 
Sometimes web applications need that โmodalโ quality that the Javascript popup boxes, specifically our use of the window.alert([information]) Javascript popup window for the Five Hundred Card Game. The reason is that given the Javascript client sideโs lack of a true โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Games, OOP, Tutorials
Tagged alert, cards, class, CSS, data member, delay, dialog, div, draw poker, dropdown, eval, game, games, HTML, instanceof, Javascript, method, modal, object.object oriented programming, OOP, pontoon, popup, programming, select, setTimeout, synergy, table, tutorial
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