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Monthly Archives: December 2018
ESL English Parts of Speech Tutorial
Yesterday’s ESL English Clause Primer Tutorial was an opportunity to think about other web application ideas that could benefit from that design of HTML and Javascript code. Today’s “Parts of Speech” (ESL) game came about by … start with code … Continue reading
Posted in eLearning, Games, Tutorials
Tagged clause, English, ESL, game, games, grammar, HTML, Javascript, parts of speech, principal clause, programming, sentence, subordinate clause, tutorial
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ESL English Clause Primer Tutorial
An English sentence is a wonderful and flexible part of the English language. In essence, most sentences we express in English, can be broken up into clauses, which are, to quote Text Types in English by Mark Anderson and Kathy … Continue reading
Posted in eLearning, Games, Tutorials
Tagged clause, English, ESL, game, games, HTML, Javascript, principal clause, programming, sentence, subordinate clause, tutorial
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Circular Text or Emoji Onclick Tutorial
In this increasingly connected online world, it can be surprising when an image looking part of a webpage cannot be linked to. The unusual thing about emojis is their way to … be part of the textual web armoury … … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged ascii, charCodeAt, circle, compound emoji, DOM, emoji, form, genericization, Google, Google chart, HTML, ISO, Javascript, link, onclick, pie chart, post, programming, proof of concept, radial gradient, String.fromCodePoint, text, tutorial, whitespace
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Circular Text or Emojis Genericity Tutorial
A major consideration in any “genericity” drive you have for your web applications is to allow for a large amount of user entered data, perhaps a surprising amount. If you offer a textbox to enter data, then a user may … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged ascii, charCodeAt, circle, compound emoji, DOM, emoji, form, genericization, Google, Google chart, HTML, Javascript, pie chart, post, programming, proof of concept, String.fromCodePoint, text, tutorial, whitespace
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Circular Text or Emojis Analogue Clock Tutorial
Often a good way to proceed to challenge genericity issues with a web application you think has potential to be more than it appears is to make it be the missing piece to another web application and interface to it. … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged ascii, border-radius, charCodeAt, circle, DOM, emoji, HTML, IFRAME, integration, interface, Javascript, programming, proof of concept, String.fromCodePoint, text, tutorial
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Circular Text or Emojis Primer Tutorial
We’ve got a “proof of concept” tutorial for you today, because we got put onto an idea for something by How to Make Circular/Curved Text with JavaScript, thanks. We wanted to extend the logic of that … ascii codes (of … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged ascii, charCodeAt, circle, DOM, emoji, HTML, Javascript, programming, proof of concept, String.fromCodePoint, text, tutorial
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HTML Square Horizontal Rule Tracing Propogation Tutorial
Yesterday’s HTML Square Horizontal Rule Tracing Game Tutorial continued on with the … HTML hr and div elements made up to be … lines vertices … only needing the underlying … table cell elements as graphical position markers only (made … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, Bezier curves, cell, CSS, DOM, event, game, getBoundingClientRect, graphics, grid, hash, hashtag, horizontal rule, HTML, Javascript, line, location.hash, match, programming, proof of concept, propogation, rotate, square, table, transform, translate, tutorial
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