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Monthly Archives: January 2019
Circular Text or Emoji Periodic Table Quiz Tutorial
Meanwhile, back at Circular Text ideas we were wondering if we could add more interest to a quiz by making the circular ends to a similar wheel as the roulette wheel (as discussed with Circular Text or Emoji Roulette Animation … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged animation, array, ascii, charCodeAt, chemistry, circle, compound emoji, CSS, document.head, DOM, emoji, form, game, genericization, Google, Google chart, HTML, indexOf, ISO, Javascript, keyframes, linear gradient, link, onclick, periodic table, pie chart, post, programming, proof of concept, quiz, radial gradient, roulette, String.fromCodePoint, text, transition, transitions, tutorial, whitespace
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HTML Square Horizontal Rule Tracing Image Reveal Game Tutorial
Rest assured all of yesterday’s HTML Square Horizontal Rule Tracing iOS Mobile App Tutorial thoughts will continue on with any extended functionality with our “HTML Square Horizontal Rule Tracing” inspired web application’s dropdown list of games and puzzles. With that … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Operating System, Tutorials
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Tagged array, Bezier curves, browse, canvas, canvas background, cell, child, copy, CSS, dictionary, DOM, emoji, eval, event, file, game, games, getBoundingClientRect, getImageData, graphics, grid, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, innerHTML, iOS, iPad, ispell, Javascript, line, linear gradient, location.hash, match, mobile, mobile app, multiple hashtag, onchange, overlay, parent, position, programming, proof of concept, propogation, putImageData, QuickTime Player, reveal, rotate, share, square, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Tracing iOS Mobile App Tutorial
The design of our recent “HTML Square Horizontal Rule Tracing” suite of functionalities, with their navigational arrangements using … web browser (address bar) URL involving ? and & arguments … and … hashtags (using #) … all possible, because the … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, iOS, Tutorials
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Tagged array, Bezier curves, canvas, canvas background, cell, child, copy, CSS, dictionary, DOM, emoji, eval, event, game, games, getBoundingClientRect, getImageData, graphics, grid, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, innerHTML, iOS, iPad, ispell, Javascript, line, linear gradient, location.hash, match, mobile, mobile app, multiple hashtag, onchange, overlay, parent, position, programming, proof of concept, propogation, putImageData, QuickTime Player, rotate, share, square, table, transform, translate, tutorial, word, word game, YouTube, z-index
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Mac OS X Disk Utility Repair Tutorial
We use a MacBook Pro (Mac OS X is macOS Sierra) to conduct most of the work we need to do on rjmprogramming.com.au and it is conventional in the sense it still uses a hard disk and we backup onto … Continue reading →
Posted in eLearning, Hardware, Operating System, Tutorials
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Tagged device, disk, disk utility, fix, hard disk, hardware, Mac OS X, Macbook Pro, macOS, macOS Sierra, operating system, reboot, repair, restart, tutorial, verify
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HTML Square Horizontal Rule Tracing SOS Game Tutorial
The new development today on top of yesterday’s HTML Square Horizontal Rule Tracing Maths Grid Paper Tutorial is the coding for a game we used to play at school called the SOS Game. If the grid is filled up and … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged array, Bezier curves, canvas, canvas background, cell, child, copy, CSS, dictionary, DOM, emoji, eval, event, game, games, getBoundingClientRect, getImageData, graphics, grid, hangman, hash, hashtag, horizontal rule, HTML, IFRAME, innerHTML, ispell, Javascript, line, linear gradient, location.hash, match, multiple hashtag, onchange, overlay, parent, position, programming, proof of concept, propogation, putImageData, rotate, share, square, table, transform, translate, tutorial, word, word game, z-index
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HTML Square Horizontal Rule Tracing Maths Grid Paper Tutorial
Yesterday’s HTML Square Horizontal Rule Tracing Hangman Game Tutorial set us up for today’s Maths Grid Paper web application part that involves … Hangman Game background is the look we want, as we want the vertices as guides for today’s … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Software, Tutorials
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Tagged array, Bezier curves, canvas, canvas background, cell, child, copy, CSS, dictionary, DOM, emoji, eval, event, game, games, getBoundingClientRect, getImageData, graphics, grid, hangman, hash, hashtag, horizontal rule, HTML, IFRAME, ispell, Javascript, line, location.hash, match, multiple hashtag, overlay, parent, position, programming, proof of concept, propogation, putImageData, rotate, share, square, table, transform, translate, tutorial, word, word game, z-index
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HTML Square Horizontal Rule Tracing Hangman Game Tutorial
Our new Hangman Game extension to functionality (on top of HTML Square Horizontal Rule Tracing Propogation Tutorial) makes use of both … HTML Square Horizontal Rule Tracing … and … Emoji overlay … two of our usual suspect … position:absolute … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged array, Bezier curves, cell, CSS, dictionary, DOM, emoji, eval, event, game, games, getBoundingClientRect, graphics, grid, hangman, hash, hashtag, horizontal rule, HTML, ispell, Javascript, line, location.hash, match, overlay, position, programming, proof of concept, propogation, rotate, square, table, transform, translate, tutorial, word, word game, z-index
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WordPress Calendar Widget Above the Fold Word Count Tutorial
We’re trying out a new idea extending the recent WordPress Calendar Widget Above the Fold Cut to the Chase Tutorial‘s … Cut to the Chase dropdown (HTML select) element driven functionality … with, new today … Blog Posting (most numerous … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged blog, calendar, dropdown, emoji, Javascript, onmousemove, ontouchmove, PHP, programming, report, select, stop press, tutorial, TwentyTen, TwentyTen theme, widget, Wordpress, words
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