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Monthly Archives: April 2022
Landing Page Linked Background Images Long Hover Tutorial
Yesterday’s Landing Page Linked Background Images Tutorial introduced linked background (thumbnail) image “onclick” event logic. Today, we extend, rather than impinge in any way, by adding “long hover” linked background (thumbnail) image functionality, which bases itself on a “short hover … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, background image, background-position, CSS, delay, event, hover, HTML, IFRAME, image, Javascript, linear gradient, link, long hover, onclick, onmouseout, onmouseover, programming, setTimeout, thumbnail, tutorial
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Landing Page Linked Background Images Tutorial
We’ve introduced to the RJM Programming Landing Page some linked background images which link the reader to this WordPress Blog. There are … five images shown to a 30 x 20 thumbnail size … applied as … <div id=”style_3″ class=”style_3″ … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged background, background image, background-position, CSS, HTML, IFRAME, image, Javascript, linear gradient, link, programming, thumbnail, tutorial
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Just Javascript Card Game iPhone Debugging Tutorial
Before yesterday’s Just Javascript Card Game CSS Offerings Tutorial there was the day before yesterday’s Just Javascript Card Game User CSS Tutorial which … introduced an error on mobile devices … not apparent on the MacBook Air we were coding … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged alert, animation, array, background-size, card, card game, CSS, debug, debugging, decimal point, developer, developer tools, emoji, eval, fileformat, game, games, Google Chrome, HTML entities, integer, interger, iPhone, Javascript, keyframes, lead, logic, mantissa, programming, prompt, real, Safari, string, tutorial, web browser, web inspector
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Just Javascript Card Game CSS Offerings Tutorial
A variation on yesterday’s Just Javascript Card Game User CSS Tutorial User CSS up front is to … offer the user, during their Memories card game, some CSS filter ideas that they can … accept from then on the presented … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged alert, animation, array, background-size, card, card game, CSS, decimal point, developer tools, emoji, eval, fileformat, game, games, Google Chrome, HTML entities, integer, interger, iPhone, Javascript, keyframes, logic, mantissa, programming, prompt, real, string, tutorial, web browser, web inspector
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Just Javascript Card Game User CSS Tutorial
We make a couple of changes to the “Just Javascript” “Card Game” web application of yesterday’s Just Javascript Card Game Mantissa Issue Tutorial, today, those being … have less animation movement, or none at all for iPhone types of mobile … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged animation, array, card, card game, CSS, decimal point, developer tools, emoji, eval, fileformat, game, games, Google Chrome, HTML entities, integer, interger, iPhone, Javascript, keyframes, logic, mantissa, programming, real, string, tutorial, web browser, web inspector
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Just Javascript Card Game Mantissa Issue Tutorial
Regular readers here at this blog might know of our fondness for working into logic ideas where … original data is “integer” by nature … but … we have an interest in carrying along with that data another “integer” data … Continue reading
Posted in eLearning, Games, Tutorials
Tagged array, card, card game, decimal point, developer tools, emoji, eval, fileformat, game, games, Google Chrome, HTML entities, integer, interger, Javascript, logic, mantissa, programming, real, string, tutorial, web browser, web inspector
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Printer Toner Cartridge Change Primer Tutorial
Does your (home) office “printer usage” have a policy of … You see the “toner cartridge needs changing message”, you “change the toner cartridge” ? It would be common, though we hope your (home) office has less need for printouts, … Continue reading
Posted in eLearning, Hardware, Tutorials
Tagged cartridge, comsumerable, hardware, printer, replace, replaceable, toner, tutorial
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