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Category Archives: Animation
Circular Text or Emoji Roulette Animation Tutorial
As we left off with the recent Circular Text or Emoji Roulette Game Tutorial we wanted to improve on the animation aspects to representing the roulette wheel ball, but still only involve … emoji (content) for HTML elements styled by … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged animation, ascii, charCodeAt, circle, compound emoji, CSS, DOM, emoji, form, game, genericization, Google, Google chart, HTML, ISO, Javascript, keyframes, linear gradient, link, onclick, pie chart, post, programming, proof of concept, radial gradient, roulette, String.fromCodePoint, text, transition, transitions, tutorial, whitespace
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Circular Text or Emoji Roulette Game Tutorial
Extending the recent Circular Text or Emoji Onclick Tutorial circular text ideas, today we are starting out on a game that uses a Roulette Wheel as its basic web page component. To all those “graphically challenged” users, like me, we … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged animation, ascii, charCodeAt, circle, compound emoji, CSS, DOM, emoji, form, game, genericization, Google, Google chart, HTML, ISO, Javascript, linear gradient, link, onclick, pie chart, post, programming, proof of concept, radial gradient, roulette, String.fromCodePoint, text, tutorial, whitespace
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Animation via RequestAnimationFrame Event Tutorial
Still within the “Proof of Concept” realms, today we add onto yesterday’s Animation via RequestAnimationFrame Primer Tutorial “colouring in” background pixels with a mouse and touch event driven additional functionality “set” allowing for … when user clicks first “in the … Continue reading
Animation via RequestAnimationFrame Primer Tutorial
Have you set up some animation using the Javascript setTimeout and/or setInterval timer functions, and found yourself disappointed with a lack of smoothness of animation? You are not alone. Have you tried (the good advice of) requestAnimationFrame event logic in … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged animation, backgrout, event, HTML, Javascript, programming, requestAnimationFrame, setInterval, setTimeout, tutorial
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