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Category Archives: Event-Driven Programming
Event-driven programming (EDP) or event-based programming is a programming paradigm in which the flow of the program is determined by events ( Wikipedia )
YouTube API Caller Breadcrumb Navigation Tutorial
Further to yesterday’s YouTube API Caller Replaced Video Entry Tutorial we wanted to offer the “Radio Play” users of our Tabular Single Row Media Gallery web application the chance to use Breadcrumb style navigation aids regarding … << … navigate … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, breadcrumbs, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, jump, link, links, localStorage, loop, looping, media, mimetype, modularization, module, navigation, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, toggle, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Replaced Video Entry Tutorial
In addition to the … user entry URL … and now … user entry data URI … optionally using local file browsing … … playlist amending tools available to users within yesterday’s YouTube API Caller Radio Play Phase Two Data … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textbox, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Radio Play Phase Two Data URI PHP Tutorial
Further to yesterday’s YouTube API Caller Radio Play Obsession Looping Tutorial, and concerning … phase two data URI user media interactive textbox entries … we’d actually started down it’s road in our first pass of PHP work a couple of … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, PHP, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Radio Play Obsession Looping Tutorial
Yesterday’s YouTube API Caller Phase Two Console Warning Tutorial outlined why … “single song obsessional looping” … sits uneasily with … “set of song videos looping” … in Radio Play mode of use … with our recent Tabular Single Row … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, event, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, loop, looping, media, mimetype, modularization, module, Object Oriented Programming, oncontextmenu, onmousedown, ontouchdown, ontouchmove, OOP, overlay, play, playlist, popup, programming, progress, recall, right click, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Phase Two Console Warning Tutorial
Continuing on from yesterday’s YouTube API Caller Phase Two Text Cursor Tutorial … What the dickens is “Console Warning”? Well, it’s a new good friend to us using the Google Chrome web browser (but other web browsers can work it … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, OOP, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, cache, call, cell, class, compilation, condition, conditional, console, console.warn, content, CSS, cursor, data uri, debug, debugging, Did you know, display, document.title, DOM, double click, duration, element, email, Google Chrome, hashtag, hashtagging, HTML, IFRAME, image, img, instance, integration, interactive, interfacing, Javascript, link, localStorage, media, mimetype, modularization, module, Object Oriented Programming, onmousedown, ontouchdown, OOP, overlay, play, playlist, popup, programming, progress, recall, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, web inspector, YouTube, YouTube API
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YouTube API Caller Phase Two Text Cursor Tutorial
As a bit of a sidestep away from the forward progress of yesterday’s YouTube API Caller Phase Two Other Mimetypes Sharing Tutorial … yes, we will get onto user data URI entries soon … but … let’s, today, for mobile … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, after, animated gif, animation, API, argument, audio, call, cell, compilation, content, CSS, cursor, data uri, display, document.title, DOM, double click, duration, element, email, hashtag, hashtagging, HTML, IFRAME, image, img, integration, interactive, interfacing, Javascript, link, localStorage, media, mimetype, modularization, module, onmousedown, ontouchdown, overlay, play, playlist, popup, programming, progress, recall, share, software integration, table, table cell, text, text cursor, textual cursor, title, tutorial, url, user, user input, video, YouTube, YouTube API
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YouTube API Caller Phase Two Other Mimetypes Sharing Tutorial
We were hoping we could say “yesterday’s” but, three days later, the struggle is over regarding work after YouTube API Caller Phase Two Other Mimetypes Tutorial regarding sharing with someone when including … (albeit, so far, restricted) audio media mimetypes … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, animated gif, animation, API, argument, audio, call, cell, compilation, data uri, display, document.title, DOM, double click, duration, element, email, hashtag, hashtagging, HTML, IFRAME, image, img, integration, interactive, interfacing, Javascript, link, localStorage, media, mimetype, modularization, module, onmousedown, ontouchdown, overlay, play, playlist, popup, programming, recall, share, software integration, table, table cell, title, tutorial, url, user, user input, video, YouTube, YouTube API
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YouTube API Caller Phase Two Other Mimetypes Tutorial
Up until yesterday’s YouTube API Caller Phase Two Intermediate Buttons Tutorial phase two user media work established … (albeit, so far, restricted) audio media mimetypes presented in an HTML audio element … and … (albeit, so far, restricted) video media … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, animated gif, animation, API, argument, audio, call, cell, compilation, data uri, display, document.title, DOM, double click, duration, element, hashtag, hashtagging, HTML, IFRAME, image, img, integration, interactive, interfacing, Javascript, localStorage, media, mimetype, modularization, module, onmousedown, ontouchdown, overlay, play, playlist, popup, programming, recall, software integration, table, table cell, title, tutorial, url, user, user input, video, YouTube, YouTube API
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