Category Archives: Event-Driven Programming

Event-driven programming (EDP) or event-based programming is a programming paradigm in which the flow of the program is determined by events ( Wikipedia )

Colouring In Canvas Clone of Numbers Guessing Game Tutorial

As the blog posting title suggests, cloned from yesterday’s Numbers Guessing Game Dragover Tutorial … Numbers Guessing Game dragover “value add” proof of concept work … comes … Colouring In Canvas drag and (faux) drop web application … where a … Continue reading

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Numbers Guessing Game Dragover Tutorial

Today we’re honing in on … drag and drop methodology … dragover event … value adding where … drop element(s) are cells of an HTML table element (also a drop element) … as our interest. We scouted around for the … Continue reading

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Find Number Game Clues Tutorial

Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading

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Find Number Game Cloning Tutorial

Around here we seem to find more use, as far as cloning one web application into another goes, cloning a game into another form of that game, perhaps changing a single data concept or mode of use. Today’s cloning … … Continue reading

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GeoJson World Countries Drag and Drop Makeover Nuance Tutorial

Nuance alert! We’re not sure if you noticed, but if you tried out the Drag and Drop functionality in the World Countries web application of yesterday’s GeoJson World Countries Drag and Drop Makeover Tutorial you may have noticed … for … Continue reading

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GeoJson World Countries Drag and Drop Makeover Tutorial

In a similar vein to the recent GeoJson World Coastlines Drag and Drop Makeover Tutorial, today, we have got a mild makeover happening with the Drag and Drop functionality related to GeoJson World Countries web application usage. In addition to … Continue reading

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Canvas Sharing via Email Hashtagging Mobile Tutorial

On mobile platforms, quite rightly, be wary of “programmed only click logic”. Along with controlling media playing, this mobile platform idea of needing a real user click to perform some Javascript logic, may be a reason something you have works … Continue reading

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Canvas Drag and Drop Positively Practical Tutorial

We all know “there’s practical” and “there’s practical”, and with yesterday’s Canvas Drag and Drop Positively Robust Tutorial all the new Drag and Drop functionality is getting there, but what if … user starts scribbling on the canvas … allow … Continue reading

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