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Category Archives: Event-Driven Programming
SVG Shapes Dimensions and Colour Tutorial
It’s not so much fun, for a lot of us, learning about things when it’s just dished up. It’s usually better, especially for our visual or kinesthetic learners out there, that the user can change a setting to see a … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged 404.php, attrribute selector, blog, color picker, colour, colour picker, dropdown, error, error 404, geometry, height, HTML, input, Javascript, mathematics, maths, opacity, PHP, programming, select, shape, SVG, svg+xml, textbox, transparent, tutorial, width, Wordpress, wordpress blog, XML
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Javascript Lazy Evaluation Languages Game Tutorial
Now that we have three game modes, further to the recent Javascript Lazy Evaluation Game Scroll Into View Tutorial, with … Country Capitals Game In the Hour Game … and today we introduce the … Languages Game … the HTML … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged async, asynchronous, background, capital, capital city, client pre-emptive iframe, clue, code, code syntax, colour, colour code, context, country, country code, day of week, daylight saving, dropdown, eager, emoji, emoji flag, equation, evaluation, fixed, flag, function, game, geo chart, geography, gmt, Google chart, hint, hover, IFRAME, image, integer, intl, ISO, iso 639-2, Javascript, language, lazy, lazy evaluation, link, locale, map, map chart, mathematical sentence, mathematics, now, object, offset, onload, onmouseover, PATH, popup, position, programming, programming.tutorial, promise, promise object, reveal, scale, scrollIntoView, select, sentence, setTimeout, stop press, SVG, svg path, syntax, time, timer, timezone, tutorial, utl, variable, when, where, Wikipedia, window, window.open, world
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Javascript Lazy Evaluation Game Scroll Into View Tutorial
Within the changes involved in the recent Javascript Lazy Evaluation In the Hour Game Daylight Saving Tutorial you may have seen the change … if (window.self !== window.top) { answer=answer; } else { document.getElementById(‘source’).scrollIntoView(); } What is the motivation for … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged async, asynchronous, background, capital, capital city, client pre-emptive iframe, clue, code, code syntax, colour, colour code, context, country, country code, day of week, daylight saving, dropdown, eager, emoji, emoji flag, equation, evaluation, fixed, flag, function, game, geo chart, geography, gmt, Google chart, hint, hover, IFRAME, image, integer, intl, ISO, iso 639-2, Javascript, lazy, lazy evaluation, link, map, map chart, mathematical sentence, mathematics, now, object, offset, onload, onmouseover, PATH, popup, position, programming, programming.tutorial, promise, promise object, reveal, scale, scrollIntoView, select, sentence, setTimeout, stop press, SVG, svg path, syntax, time, timer, timezone, utl, variable, when, where, Wikipedia, window.open, world
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