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Category Archives: Event-Driven Programming
Experimental Drag and Drop Game Tutorial
It can be interesting turning a “concept” (or even a “proof of concept” web application) into an, on the side, “game” web application, and that way, learn what’s possible via user action. This is how we felt about yesterday’s Experimental … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged DOM, drag, drag and drop, drop, functionality, game, games, HTML, Javascript, methodology, nest, object, programming, table, tutorial, user interaction, webpage
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Experimental Drag and Drop Primer Tutorial
We’ve added the word experimental into today’s blog posting title, mainly because our first of two inspirational webpage sources (last modified on 23/02/2023) regarding somewhat alternative “Drag and Drop” functionalities told us, regarding the DataTransfer object informational “DataTransfer” webpage … … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged DOM, drag, drag and drop, drop, functionality, HTML, Javascript, methodology, object, programming, tutorial, user interaction, webpage
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Applying Onpageshow and Onpagehide and Onvisibilitychange Events Tutorial
Yesterday’s Onpageshow and Onpagehide and Onvisibilitychange Events Primer Tutorial was held off for a while by us, because we couldn’t think of a good and useful application of these events. But one occurred to us when we saw … on … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged body, close, document.title, document.visibilityState, document.window, event, HTML, Javascript, onload, onpagehide, onpageshow, onunload, onvisibllitychanged, open, pause, play, programming, tab, tutorial, video, web browser, web browser tab, webpage
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Onpageshow and Onpagehide and Onvisibilitychange Events Primer Tutorial
Today, we discuss alternative event ideas to document.body onload and onunload events tracing the navigating to and from a webpage, respectively. The three event types we’ve experimented with, today, in our proof of concept HTML and Javascript pageTransitions.html, are, with … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged body, close, document.visibilityState, document.window, event, HTML, Javascript, onload, onpagehide, onpageshow, onunload, onvisibllitychanged, open, programming, tutorial, webpage
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Ants Up a Wall Game Top Border Tutorial
Today’s aim, onto yesterday’s Ants Up a Wall Game Background Tutorial, entailed … … among anything else we achieve, in amongst that, place a slim “platform” up the top of the wall, to place the food, and distinctly separate any … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged ants, attribute, background, background image, background-size, body, border, border image, border top, colour, CSS, data attribute, Digital Colour Meter, document.body, DOM, dropdown, emoji, game, genericization, global data attribute, gradient, hardcoding, HTML, iPhone, Javascript, linear gradient, mobile, opacity, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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Ants Up a Wall Game Background Tutorial
Further to yesterday’s Ants Up a Wall Game Genericization Tutorial we wanted to point out, regarding many online games, how important backgrounds are. We’ve got seven featured emoji animals now with our “genericization drive”, as it stands today, and each … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged ants, attribute, background, background image, background-size, body, CSS, data attribute, document.body, DOM, dropdown, emoji, game, genericization, global data attribute, gradient, hardcoding, HTML, iPhone, Javascript, linear gradient, mobile, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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Ants Up a Wall Game Genericization Tutorial
We think, around here, that it is best to have a web application settled into working on the platforms you want it to, ahead of any “genericization drives”, like we try starting out on today, with the “Ants Up a … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
Tagged ants, attribute, background, body, CSS, data attribute, document.body, dropdown, emoji, game, genericization, global data attribute, gradient, hardcoding, HTML, iPhone, Javascript, linear gradient, mobile, programming, recall, save, select, snapshot, snapshots, style, tutorial, window.open, window.opener
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