Category Archives: Event-Driven Programming

Event-driven programming (EDP) or event-based programming is a programming paradigm in which the flow of the program is determined by events ( Wikipedia )

Experimental Drag and Drop Game Tutorial

It can be interesting turning a “concept” (or even a “proof of concept” web application) into an, on the side, “game” web application, and that way, learn what’s possible via user action. This is how we felt about yesterday’s Experimental … Continue reading

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Experimental Drag and Drop Primer Tutorial

We’ve added the word experimental into today’s blog posting title, mainly because our first of two inspirational webpage sources (last modified on 23/02/2023) regarding somewhat alternative “Drag and Drop” functionalities told us, regarding the DataTransfer object informational “DataTransfer” webpage … … Continue reading

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Applying Onpageshow and Onpagehide and Onvisibilitychange Events Tutorial

Yesterday’s Onpageshow and Onpagehide and Onvisibilitychange Events Primer Tutorial was held off for a while by us, because we couldn’t think of a good and useful application of these events. But one occurred to us when we saw … on … Continue reading

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Onpageshow and Onpagehide and Onvisibilitychange Events Primer Tutorial

Today, we discuss alternative event ideas to document.body onload and onunload events tracing the navigating to and from a webpage, respectively. The three event types we’ve experimented with, today, in our proof of concept HTML and Javascript pageTransitions.html, are, with … Continue reading

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Ants Up a Wall Game Top Border Tutorial

Today’s aim, onto yesterday’s Ants Up a Wall Game Background Tutorial, entailed … … among anything else we achieve, in amongst that, place a slim “platform” up the top of the wall, to place the food, and distinctly separate any … Continue reading

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Ants Up a Wall Game Background Tutorial

Further to yesterday’s Ants Up a Wall Game Genericization Tutorial we wanted to point out, regarding many online games, how important backgrounds are. We’ve got seven featured emoji animals now with our “genericization drive”, as it stands today, and each … Continue reading

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Ants Up a Wall Game Genericization Tutorial

We think, around here, that it is best to have a web application settled into working on the platforms you want it to, ahead of any “genericization drives”, like we try starting out on today, with the “Ants Up a … Continue reading

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Code Difference Highlighting User Interface Tutorial

Unless a piece of your web application functionality is categorized as “internal use only” you, as a programmer, will want to offer functionality that does not ask the user to remember some arcane URL (GET ? and &) arrangement at … Continue reading

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