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Category Archives: Games
English Word Guessing Game Dropdown Tutorial
Continuing the refinement of yesterday’s English Word Guessing Game Player Equality Tutorial‘s multi-player “English Word Guessing Game” usage aspects, there was a disappointment in that the “Equality” was broken down a little for users whose questions started “below the fold” … Continue reading
English Word Guessing Game Player Equality Tutorial
Yesterday’s English Word Guessing Game Players Tutorial started multi-player scenarios with our “English Word Guessing Game” web application, but was a bit “amateur hour” in its approach, regarding … premature, and too simple, (textbox) onblur event programmatical form submit button … Continue reading
English Word Guessing Game Players Tutorial
Yesterday’s English Word Guessing Game Primer Tutorial‘s “English Word Guessing Game” suited one player. Today, we allow the user to set the number of players to … each nominated player plays within an HTML iframe element with an overall HTML … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged dictionary, English, game, IFRAME, PHP, player, players, programming, prompt, quiz, table, tutorial, word, word game
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English Word Guessing Game Primer Tutorial
Ever so simple! Is that what you want in a Word Game? We like that, but we also like to learn words that might be new to us. How about a … English word game … based on Linux or … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged dictionary, English, game, PHP, programming, quiz, tutorial, word, word game
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Ants Up a Wall Game Toast Tutorial
Further to Ants Up a Wall Game Fixed Tutorial recent progress with our “Ants Up a Wall” game we have a single word … “Toast” … as a means of describing an alternative arrangement to have at the end of … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute, animation, ants, background colour, clipart, CSS, DOM, emoji, fixed, game, getBoundingClientRect, HTML, Javascript, mode, oops, play, position, programming, random, relative, scroll, scrolling, style, toast, tutorial
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Ants Up a Wall Game Fixed Tutorial
It’s often hard, with web application games, to know how much “randomosity” is good. Too little, and little interest, but too much and the game might become scatter-brained, and thereby less interesting at the other end of the spectrum. Do … Continue reading
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolute, animation, ants, background colour, clipart, CSS, DOM, emoji, fixed, game, getBoundingClientRect, HTML, Javascript, oops, position, programming, random, relative, scroll, scrolling, style, tutorial
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