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Category Archives: Xcode
Xcode is an integrated development environment (IDE) containing a suite of software development tools developed by Apple for developing software for OS X and iOS ( Wikipedia )
Swift Playgrounds on macOS Game Tutorial
Further to yesterday’s Swift Playgrounds on macOS Map Tutorial‘s reacquaintance with Xcode and Swift and Playgrounds, today, we consider … Xcode on macOS … File -> New -> Playground… Game Next Create … with those Sprite animation, and even collision … Continue reading →
Posted in Animation, eLearning, Games, Operating System, Software, Tutorials, Xcode
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Tagged animation, Apple, apple maps, application, build, compilation, compile, desktop, emoji, game, game scene, Google Map, Google Maps, IDE, label, latitude, longitude, macOS, map, playground, programming, scene, SKLabelNode, sprite, Swift, tutorial, where, Xcode
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Swift Playgrounds on macOS Map Tutorial
Are you looking for … informal … but … IDE based compiling … Swift … code based … macOS or iOS … suiting … … programming environment? How about, if you are into the “where of” in life … Xcode … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials, Xcode
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Tagged Apple, application, build, compilation, compile, desktop, Google Map, IDE, latitude, longitude, macOS, map, playground, programming, Swift, tutorial, where, Xcode
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Xcode Swift Command Line Project Primer Tutorial
The macOS Xcode IDE (Integrated Development Language) is a great place to create many and various types of executable software. The language Swift is Apple’s language of choice, within Xcode, for … iOS mobile apps … and today we build … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials, Xcode
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Tagged Apple, application, build, command, command line, command line application, IDE, macOS, operating system, program, programming, project, Swift, tutorial, Xcode
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C Recursion Find Revisit Tutorial
Yesterday’s C Recursion Revisit Tutorial had us finding a macOS Xcode produced executable via the command line “find” command. We find this excellent “find” command trades off the time it takes for the convenience to the user. And this came … Continue reading →
Posted in eLearning, Operating System, Tutorials, Xcode
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Tagged argument, C++, code, command, command line, compile, debug, delimit, delimitation, Did you know, fibonacci, fibonacci series, find, IDE, macOS, pipe, programming, project, recursion, Run, switch, tutorial, Xcode
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C Recursion Revisit Tutorial
Back in October, 2013 we presented C Recursion Primer Tutorial as a C++ ( but really just straight C code) Xcode (IDE) project on Mac OS X. That’s a long time ago, looking at it from late in 2021. So … Continue reading →
Posted in eLearning, Operating System, Tutorials, Xcode
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Tagged argument, C++, code, command line, compile, debug, delimit, delimitation, Did you know, fibonacci, fibonacci series, IDE, macOS, programming, project, recursion, Run, tutorial, Xcode
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Swift Playgrounds on iPad Primer Tutorial
Generally speaking around here, we tend to think you need at least a laptop (eg. MacBook Pro) or desktop computer PC (macOS or Windows) or Linux operating system arrangement, to (computer) program (in other words, the iOS operating system is … Continue reading →
Posted in eLearning, Hardware, Installers, iOS, Operating System, Tutorials, Xcode
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Tagged Apple, device, hardware, IDE, ingrfedients, iOS, iPad, macOS, mobile, mobile app, programming, Python, pythonista, reciope, robotics, Swift, Swift Playgounds, tutorial, Xcode
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Xcode Swift iOS Application End Game Assets Tutorial
Today’s work concerns what we like to call the “End Game” part of the creation or update of an iOS Mobile Application compiled on the Mac OS X Xcode IDE (Version 9.2 (9C40b)). With our “End Game” thoughts we are … Continue reading →
Posted in eLearning, iOS, Tutorials, Xcode
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Tagged App Store, Apple, assets, configuration, deployment, end game, image, Image Assets, iOS, iPad, iPhone, Mac OS X, mindfulness, mobile application, PaintBrush, programming, project, tutorial, Xcode
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Conditional Alternative to Javascript Popup Windows in iOS Tutorial
Yesterday’s Conditional Alternative to Javascript Popup Windows Tutorial is put into context, today, as we start our journey down the road of readying some of our rjmprogramming.com.au PHP web applications to only conditionally use the Javascript popup windows if we … Continue reading →
Posted in eLearning, iOS, Tutorials, Xcode
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Tagged alert popup box, button, conditional, confirm popup box, form, HTML, input, interactive, iOS, iPad, iPhone, Javascript, navigation, onblur, onkeypress, overload, popup, programming, prompt, prompt popup box, submit, textbox, tutorial, UIWebView, WebView, WKWebView, Xcode
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