Our mobile app tutorial today builds on Eclipse Android App Google Play Ready Primer Tutorial (the โend gameโ) as shown below, in attempting to kick start some of the ideas of what that tutorial calls the โmiddle gameโ, and then it would be good to also mention Android Application (on Windows) Primer Tutorial (the โstart gameโ (presented way below)).
By the โmiddle gameโ we mean the fun bits (maybe?!) involving programming and coding, cocooned perhaps between design and testing. Everybody works out their own ways, but most time passes for me with testing, and canโt see that getting less with all the platforms and environments youโd like to try to cater for.
This tutorial is just a small example, and you could keep doing examples until you are blue in the face, but here we just show a Fullscreen Activity mode Android App Project from within the Eclipse (Java) IDE. Within the design we add our own ImageView which is initialized to contain a home-grown image, and this image is toggled with another home-grown image (both placed in the appโs res subdirectories (of various resolutions)) with changes of screen mode and for button press/touch events.
So got in a quiet room and did a podcast (is quite big, so may take a lot of time to download) to explain a few things, โfewโ being the operative word, as there is much more to say over time, sometimes in overtime (chortle, chortle).
So, letโs see some โas the project startsโ versus โas we finished upโ programming software code difference presentations (of the files that got changed to make this happen โฆ believe AndroidManifest.xml didnโt change, but is important, so is included here) and youโll both see how much the Eclipse IDE services you โout of the boxโ, and little bits of starting you into your own Java coding thoughts:
Happy Android to you!
Previous Eclipse Android App Google Play Ready Primer Tutorial is shown below.
Our tutorial today builds on Android Application (on Windows) Primer Tutorial (the โstart gameโ), and represents the โend gameโ of creating an Android App (for a mobile phone), still on Windows, using Eclipse Java and the Android App SDK, but leaves out the creative bit in the middle, for which we will do tutorials into the future (ie. the app and its design, coding, unit testing etcetera, etcetera, etcetera) .
Now you may be disappointed but you should see this tutorial for the important thing it represents โฆ selling your wares โฆ if you are doing that, that is.
In our tutorial I am only showing you the bare bones, but you should feel free to add more sophistication to improve the presentation.
Okay, we have created our Android App โฆ all that difficult design work and resource gathering is done โฆ it Builds โฆ it Works โฆ youโve tested it on some platforms โฆ it makes toast (even if you donโt want it) for breakfast โฆ yes, there are teething problems โฆ but even the Walk on the Moon didnโt go without a hitch?! There is version control in Google Play, and people like to see your product improving or responding to user requests, or that call on the red phone. So, letโs:
- Export the build with a keystore creating a digitally signed .apk
- Go to the Google Apps Developer portal for the Developer Console โฆ link here is to register (at time of writing, is a oneoff payment) โฆ and here is a good link for training resources
- Upload the digitally signed .apk
- Fill in Store Listing requirements and other matters, then Publish it to Google Play online store
- See the Android App on Google Play โฆ this tutorialโs Android App at Google Play โฆ other personal experience
So, letโs go see how itโs done here with our tutorial, and if this means something to you, hope your app sells like hotcakes!
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The โmiddle gameโ โฆ the app and its design, coding, unit testing etcetera, etcetera, etcetera โฆ for future tutorials โฆ before โฆ after.
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Previous tutorial Android Application (on Windows) Primer Tutorial โฆ
Android Applications run on many of todayโs mobile (smart) phones. More and more the Internet traffic of the world arises because of mobile phone usage.
This video is a primer showing a โstream-of-consciousnessโ view of installing the necessary software components on a Windows laptop in order to create an Android Application that will run on many of todayโs (smart) mobile phones. These components, for my setup, include:
- Java Runtime Environment
- Eclipse IDE
- Android SDK
- Android ADT Plugin
When doing your research and development on your favourite search engine enter
โAndroid SDKโ โEclipseโ โJavaโ
to find out more. Here is one good relevant page.
Below is a summary of the โslidesโ of the video above (NB. as you install you may come across some/all of these scenarios, but it may or may not be in the order shown in this video):
- Download Java Runtime
- Eclipse Zip File
- Android SDK Manager
- Eclipse ADT Plugin
- Android App: Configure Laucher Icon
- Android App: activity_main.xml
- Android App: Run As โ Android Application
- Android App: MainActivity.java
- Android App: Simulator Loading
- Android App: Uploading and Installing the .apk
- Android App: Hello World! on Simulator
Word of advice is that the simulator can be quite slow, and you may (really) need to wait for it!
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