HTML/Javascript Visual Drop Punt Game Tutorial
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HTML/Javascript Visual Drop Punt Game Tutorial

HTML/Javascript Visual Drop Punt Game Tutorial

Do you love the game of Australian Rules? Even if you donโ€™t, are you interested in the art of kicking the Australian Rules football (most famously, the โ€œSherrinโ€œ)? Havenโ€™t heard of any great players that do not agree on the drop punt being the most effective kick to use these days, but even though it might be more reliable than any drop kick or other kicking idea, it can still be hard to get right, and todayโ€™s tutorial is not pretending it is at all easy, but plays the โ€œbehind the scenesโ€ idealized physics behind kicking the ball. The game pares it all down to an elevation angle of your initial contact with the football and a metres/second velocity that you kick the ball. All that being the way it is, and the world has no drag, nor friction, and is straight (no fights in Kings Cross, methinks?), how far will the football go, and how high will it go? Youโ€™ll be pleased to hear that we have no bias here at RJM Programming, and there is no Collingwood positive bias applied to users who are of that persuasion.

Hope you get some interest out of todayโ€™s drop punt kicking game building on previous HTML/Javascript Drop Punt Game Tutorial as shown below, by agreeing with that adage that every picture is worth a thousand words, by adding a Google Scatter Chart to show the โ€œfantasyโ€ drop punt kick trajectory (height scale is exaggerated) in visual form.

Three links, in particular, helped, so, thanks:

Almost finally, will leave you with some downloadable HTML programming source code you could call dropvisualpuntโšซhtml for your perusal.

Very nearly finally, have a look at the differences in code that arrived at this extra visual Google Scatter Chart โ€œvisual trajectoryโ€ functionality by examining dropvisualpunthtml link.

Finally, we will take this a step (or a kick โ€ฆ chortle, chortle) further, tomorrow.



Previous HTML/Javascript Drop Punt Game Tutorial is shown below.

HTML/Javascript Drop Punt Game Tutorial

HTML/Javascript Drop Punt Game Tutorial

Do you love the game of Australian Rules? Even if you donโ€™t, are you interested in the art of kicking the Australian Rules football (most famously, the โ€œSherrinโ€œ)? Havenโ€™t heard of any great players that do not agree on the drop punt being the most effective kick to use these days, but even though it might be more reliable than any drop kick or other kicking idea, it can still be hard to get right, and todayโ€™s tutorial is not pretending it is at all easy, but plays the โ€œbehind the scenesโ€ idealized physics behind kicking the ball. The game pares it all down to an elevation angle of your initial contact with the football and a metres/second velocity that you kick the ball. All that being the way it is, and the world has no drag, nor friction, and is straight (no fights in Kings Cross, methinks?), how far will the football go, and how high will it go? Youโ€™ll be pleased to hear that we have no bias here at RJM Programming, and there is no Collingwood positive bias applied to users who are of that persuasion.

Hope you get some interest out of todayโ€™s drop punt kicking game.

Three links, in particular, helped, so, thanks:

Finally, will leave you with some downloadable HTML programming source code you could call droppuntโšซhtml for your perusal. We extend the visual aspects to the functionality when we revisit this posting on 09/05/2014.

If this was interesting you may be interested in this too.


If this was interesting you may be interested in this too.

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