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Mobile Onmouseover Event Alternative Tutorial
Yesterday’s Smooth Spinner Game Tutorial … Yes, non-mobile players will score better than mobile device players, because of the existence of an onmouseover (ie. hover) event. This same lament for mobile devices is a similar lament regarding a lot of … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged arithmetic, button, cell, div, dropdown, event, game, games, global variable, HTML, Javascript, keyboard, mathematics, maths, mobile, onclick, onkeypress, onmouseout, onmouseover, ontouchend, ontouchmove, ontouchstart, option, programming, select, table, tutorial, user, variable
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Smooth Spinner Game Tutorial
Adding onto the recent Onmouseover and Onmouseout Event Monitoring Tutorial … Simple Maths Timer Game Onmouseover and Onmouseout Monitor … we add, today, a new … Smooth Spinner Game … test of a user’s control, nerve and patience, where they … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged arithmetic, button, cell, div, dropdown, event, game, games, HTML, Javascript, keyboard, mathematics, maths, onclick, onkeypress, onmouseout, onmouseover, option, programming, select, table, tutorial, user
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Onmouseover and Onmouseout Event Monitoring Tutorial
Perhaps you were reading yesterday’s Maths Ouija Board Quiz Primer Tutorial and wondering “what gives with the ‘mo_me_rt_t.htm’ name of the web application”? Well, the original inspiration at “Moving the mouse: mouseover/out, mouseenter/leave”, thanks, was for an Onmouseover and Onmouseout … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged arithmetic, button, cell, div, event, game, games, HTML, Javascript, keyboard, mathematics, maths, onclick, onkeypress, onmouseout, onmouseover, programming, table, tutorial
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