Search Results for: underlay

Mobile Onmouseover Event Alternative Tutorial

Yesterday’s Smooth Spinner Game Tutorial … Yes, non-mobile players will score better than mobile device players, because of the existence of an onmouseover (ie. hover) event. This same lament for mobile devices is a similar lament regarding a lot of … Continue reading

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Smooth Spinner Game Tutorial

Adding onto the recent Onmouseover and Onmouseout Event Monitoring Tutorial … Simple Maths Timer Game Onmouseover and Onmouseout Monitor … we add, today, a new … Smooth Spinner Game … test of a user’s control, nerve and patience, where they … Continue reading

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Onmouseover and Onmouseout Event Monitoring Tutorial

Perhaps you were reading yesterday’s Maths Ouija Board Quiz Primer Tutorial and wondering “what gives with the ‘mo_me_rt_t.htm’ name of the web application”? Well, the original inspiration at “Moving the mouse: mouseover/out, mouseenter/leave”, thanks, was for an Onmouseover and Onmouseout … Continue reading

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One Image Your Own Slideshow Dynamic CSS Filters and Transforms Tutorial

Up to the One Image Your Own Site Dynamic CSS Filters and Transforms Tutorial of yesterday, we’ve talked about random image orderings and arrangements. But if we are offering the functionality of a user defined numeric image sequence, it could … Continue reading

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One Image Your Own Site Dynamic CSS Filters and Transforms Tutorial

Onto yesterday’s One Image Site Dynamic CSS Filters and Transforms Tutorial filtering and transform start to proceedings, today we … genericize the data source create a kaleidoscopic slideshow feel for user defined image data sets … by allowing, in a … Continue reading

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One Image Site Dynamic CSS Filters and Transforms Tutorial

In this blog’s menu, up the top, there is a menu item called “One Image Site”, where you can (navigate to) see websites displaying (parts of) random single images, of a theme, that dynamically change. They feature … photography photographic … Continue reading

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Gimp Guillotine Follow Up Memory Tutorial

It’s a bit arrogant to say a sizeable piece of code you’ve written is “bug free”, especially if it involves user entered data, but it is a good aspiration, like marking at the 50 metre line, on the boundary, for … Continue reading

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Gimp Guillotine Follow Up Zip Tutorial

We’re entering the Goldilocks Zone today as far as “onions of the 4th dimension” thoughts go with the recent GIMP Guillotine Follow Up web application we’ve been developing. it’s too hot thinking we’ll find any “onions of the 4th dimension” … Continue reading

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