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Tag Archives: aesthetics
CSS Gradient Creations Mobile Width Tutorial
When it comes to “width” (CSS styling) considerations with webpage design on mobile platforms where you are not prepared to “de-complex-ify” (if you know what I mean) the webpage contents you can run into the dual issues … you want … Continue reading →
Posted in eLearning, Tutorials
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Tagged aesthetics, CSS, DOM, gesture, gradient, HTML, Javascript, linear gradient, makeover, meta, mobile, mobile device, mobile phone, phone, programming, radial gradient, regex, regular expression, screen, selector, spreading gesture, styling, tablet, tutorial, unit, viewport, webpage, width, width unit
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CSS Gradient Creations Width Makeover Tutorial
Revisits to a web application, after some time, can bring “adverse” categories of reaction to me … UX (user experience) Javascript criticism … styling CSS annoyance … and today’s work, on our “Gradient Creations” web application, is as a result … Continue reading →
Posted in eLearning, Tutorials
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Tagged aesthetics, CSS, gradient, HTML, linear gradient, makeover, programming, radial gradient, regex, regular expression, screen, selector, styling, tutorial, unit, webpage, width, width unit
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Landing Page Navigation Bar Styling Tutorial
Back to Landing Page work, in the same realms as the recent Responsive Web Design Primer Tutorial today we’re presenting a styling (ie. CSS) tutorial making the navigation bars of this series of seven webpages more impactive. We thanks ideas … Continue reading →
Posted in eLearning, Tutorials
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Tagged aesthetics, background, border-radius, button, colour, CSS, design, fgrep, HTML, impact, landing page, linear gradient, navigation bar, programming, style, styling, text editor, text shadow, tutorial, tweak, vi, web browser, web inspector, webpage
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Just Javascript Five Hundred Card Game Early Complete Exit Tutorial
Yesterday’s Just Javascript Five Hundred Card Game Early Exit Tutorial talked of … “Early Exit” from a “round” of 500 card game play that contributes to, depending on how competitive you make these things, scoring towards that 500 (or -500 … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, alert, animation, arguments, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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Just Javascript Five Hundred Card Game Early Exit Tutorial
Onto yesterday’s Just Javascript Five Hundred Card Game Open Misère Progress Bar Tutorial progress, barring setbacks … tee hee … we want to further progress towards a mode of use that goes … 500 card game … like “04.0,Robert Metcalfe[rmetcalfe15@gmail.com;rmetcalfe41@gmail.com], … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, alert, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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Just Javascript Five Hundred Card Game Open Misère Progress Bar Tutorial
Even with yesterday’s Just Javascript Five Hundred Card Game Open Misère All Local Tutorial, it may not seem like it, but we have been beavering away keeping the 500 card game “status area” giving relevant information. Today we load it … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, alert, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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Just Javascript Five Hundred Card Game Open Misère All Local Tutorial
You may be new to this “500 card game” web application work of yesterday’s Just Javascript Five Hundred Card Game Open Misère Wording Tutorial, in which case it may be that we need to reiterate information about the game’s workings … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, alert, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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Just Javascript Five Hundred Card Game Open Misère Wording Tutorial
With our 500 card game web application of yesterday’s Just Javascript Five Hundred Card Game Open Misère Tutorial the bidding of Misère and Open Misère bring an unusual dilemma to do with email communication. Even though we hate to confuse … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener, wording
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