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Tag Archives: Ajax
PHP/HTML/Javascript Sudoku Game Legibility Tutorial
There are advantages to using … emojis … as a substitute for … images … in web applications such as the Sudoku game of the recent PHP/HTML/Javascript Sudoku Game Inline HTML Email Emoji Tutorial. It means we can hone in … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, Ajax, arguments, cell, Chat, child, collaboration, comments, conduit, conic-gradient, CSS, CSS property, data, data source, dimensions, DOM, dropdown, email, emoji, Event-Driven Programming, file_get_contents, file_put_contents, font, font size, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, legibility, linear gradient, localStorage, mailto, makeover, mathematics, maths, mode, name, notification, notifications, number, onblur, onkeydown, parent, personalization, PHP, popup, programming, property, recall, select, share, sharing, SMS, spread gesture, style, styling, sudoku, table, text, textarea, textbox, tutorial, Tutorials, typing, window, zoom
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PHP/HTML/Javascript Sudoku Game Inline HTML Email Emoji Tutorial
We wanted to add colour (via some linear and conic gradients) and emojis into the aesthetic mix, today, with our Sudoku game web application of yesterday’s PHP/HTML/Javascript Sudoku Game Inline HTML Email Tutorial. Within web browser webpage there are no … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, Ajax, arguments, cell, Chat, child, collaboration, comments, conduit, conic-gradient, data, data source, DOM, dropdown, email, emoji, Event-Driven Programming, file_get_contents, file_put_contents, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, linear gradient, localStorage, mailto, makeover, mathematics, maths, mode, name, notification, notifications, number, onblur, onkeydown, parent, personalization, PHP, popup, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial, Tutorials, typing, window
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PHP/HTML/Javascript Sudoku Game Inline HTML Email Tutorial
There are other forms of collaboration and sharing we can add to PHP/HTML/Javascript Sudoku Game Chat Names Tutorial‘s … email (via “a” “mailto” link) … and … SMS (via “a” “sms” link) … those being, as of today … popup … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
Tagged $_GET, Ajax, arguments, cell, Chat, child, collaboration, comments, conduit, data, data source, DOM, dropdown, email, Event-Driven Programming, file_get_contents, file_put_contents, form, FormData, function, game, games, Gmail, grid, HTML, IFRAME, inline html email, inline HTML email form, input, invitation, Javascript, linear gradient, localStorage, mailto, mathematics, maths, mode, name, notification, notifications, number, onblur, onkeydown, parent, personalization, PHP, popup, programming, recall, select, share, sharing, SMS, sudoku, table, textarea, textbox, tutorial, Tutorials, typing, window
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Ajax PHP Game Makeover Tutorial
We have a CSS SVG theme with today’s work improving on yesterday’s Ajax PHP National Capitals Game Flags Tutorial‘s progress. As with CSS and SVG XML Primer Tutorial from a few days ago, our CSS SVG “makeover ideas” include all … Continue reading
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolue, absolute URL, Ajax, animation, architecture, autocomplete, autocompletion, background, background image, backward compatibility, border image, capital, cell, client, country, country code, CSS, cursor, data scraping, default, delimitation, delimiter, design, dropdown, emoji, emoji flag, event, flag, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, ISO, Javascript, linear gradient, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, SVG, table, textbox, tutorial, url, w3schools, Wikipedia
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Ajax PHP National Capitals Game Flags Tutorial
Further to yesterday’s Ajax PHP Game Wikipedia Images Wait Tutorial … capitals are connected to countries … countries are connected to iso two letter country codes … iso two letter country codes are connected to emoji flags Yes, all the … Continue reading
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
Tagged absolue, absolute URL, Ajax, animation, architecture, autocomplete, autocompletion, background, background image, backward compatibility, capital, cell, client, country, country code, data scraping, default, delimitation, delimiter, design, dropdown, emoji, emoji flag, event, flag, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, ISO, Javascript, linear gradient, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, table, textbox, tutorial, url, w3schools, Wikipedia
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Ajax PHP Game Wikipedia Images Wait Tutorial
Today we talk about a first for us. We’re using a … linear gradient animation … to help a user “wait” for their Wikipedia images to arrive in “the pink area”. Our non-mobile users may wonder “Why the need?”. Well, … Continue reading
Posted in Ajax, Animation, eLearning, Event-Driven Programming, Tutorials
Tagged absolue, absolute URL, Ajax, animation, architecture, autocomplete, autocompletion, background, background image, backward compatibility, cell, client, data scraping, default, delimitation, delimiter, design, dropdown, event, game, grep, hardcoding, HTML, IFRAME, image, input, interactive input, Javascript, linear gradient, localStorage, name, onkeyup, personalization, PHP, programming, recall, regex, regexp, regular expression, relative URL, select, server, strings, table, textbox, tutorial, url, w3schools, Wikipedia
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HTML/Javascript Letters In Word Game Tutorial
Michelangelo had an interesting strategy regarding his sculpture. He’d go to a lot of trouble visiting the quarry himself to pick out the source material he’d produce his masterpieces from. He would envisage from the look of the stone how … Continue reading →