Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
-
Earth Scanner Latitude Country Temperature Tutorial
-
Bluetooth Audio on Volvo Tutorial
-
Earth Scanner Longitude Emoji Clock Map Tutorial
-
External Javascript YouTube Audio of Video Snippet Tutorial
-
External Javascript YouTube Audio of Video Numericals Tutorial
-
External Javascript YouTube Audio of Video Fallback Tutorial
-
External Javascript YouTube Audio of Video Looping Tutorial
-
External Javascript YouTube Audio of Video Emoji Tutorial
-
Earth Scanner Latitude Country Temperature Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: bridge
Just Javascript Card Game Say My Memory Tutorial 
As you would glean from yesterdayโs Just Javascript Card Game Language Tutorial the combination of use of โฆ macOS say audio โฆ with โฆ My Memory language translations โฆ are stellar performers. But yesterdayโs language translations architecture asks a lot โฆ Continue reading โ
Posted in Ajax, eLearning, Event-Driven Programming, Games, Operating System, Tutorials
|
Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, language, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Card Game Language Tutorial 
The recent Google Translate and macOS say audio functionality featuring in yesterdayโs Just Javascript Card Game Errors Tutorial lends itself to is โฆ a popup notification type of feel perhaps an audio โฆ via macOS say command โฆ feel โฆ โฆ Continue reading โ
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, language, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Card Game Errors Tutorial 
The optimism of yesterdayโs Just Javascript Card Game Commentary Tutorial can be considered laudable, but a tad unrealistic. We all know people make mistakes, in bridge and 500 card games, perhaps most often, those being โฆ incorrect bid not following โฆ Continue reading โ
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, touch, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Card Game Commentary Tutorial 
On top of the audio functionalities featured in the recent Just Javascript Card Game Intranet Tutorial we want to explore the possibilities for a new mode of use โฆ 500 card game โฆ like โ04.0,Robert Metcalfe[rmetcalfe15@gmail.com;rmetcalfe41@gmail.com], RMet[rmetcalfe15@gmail.com], RM[rmetcalfe41@gmail.com], R.M[rmetcalfe41@gmail.com] โ โฆ Continue reading โ
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, touch, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Card Game Intranet Tutorial 
Augmenting yesterdayโs Just Javascript Card Game Google Translate Tutorial where it said โฆ audio form via Google Translate text to audio functionality (which it is up to the hoster to make happen themselves) That โwhich it is up to the โฆ Continue reading โ
Posted in Ajax, eLearning, Event-Driven Programming, Games, Operating System, Tutorials
|
Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, touch, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Card Game Google Translate Tutorial 
Yesterdayโs Just Javascript Card Game Functional Background Buttons Tutorial set up the conditions needed to โฆ integrate Google Translate as either/both โฆ popup window form of alerting 500 or bridge card game hoster that something changed with the bidding (just, โฆ Continue reading โ
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged alert, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, paste, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, thead, timing, touch, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Card Game Functional Background Buttons Tutorial 
Recent blog posts in our recent โJust Javascriptโ card game series such as yesterdayโs Just Javascript Card Game Invalid Bids Tutorial had us restart our interest in window.open popups to allow for large readable card and suit emoji fonts. They โฆ Continue reading โ
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged alert, arguments, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, html entity, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, macOS, Mail, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, paste, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
|
Leave a comment
Just Javascript Card Game Say My Memory Delimiters Tutorial


โ 
In yesterdayโs Just Javascript Card Game Say My Memory Tutorial we used comma delimitation a lot. But why is that? Well, we like the comma, though it could be some other โnot used in the contentโ character, (and sorry about โฆ Continue reading โ