Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Regional Text Google Chart Data via Country Code Tutorial
- Regional Text Google Chart Iframe via Country Code Tutorial
- Regional Text Google Chart Map Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts via Country Code Tutorial
- Regional Text Google Chart Geo Charts on AlmaLinux Tutorial
- WordPress Link URL Remapping Tutorial
- Textarea Content Masking Pattern Genericization Tutorial
- Textarea Content Masking Pattern Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: camera app
Ffmpeg Helps iPhone Video to YouTube Tutorial
Today we recorded a video looking out from Govetts Leap, Blackheath, here in the Blue Mountains. We captured it via the Camera app on an iPhone via its Video option. Nineteen seconds long, to share to this MacBook Air we … Continue reading →
Posted in eLearning, Tutorials
|
Tagged airdrop, camera, camera app, ffmpeg, iPhone, MacBook Air, publish, tutorial, upload, video, YouTube
|
Leave a comment
Bill Shock Meter Read Ameliorization Tutorial
There can be quite big shocks (called “Bill Shock”) associated with utility bills, but it might be advantageous to read the small print of the Bill’s email. For us, a recent shock was partly due to the electricity meter not … Continue reading →
Posted in eLearning, Tutorials
|
Tagged bill, bill shock, camera, camera app, electricity, electricity bill, email, form, gauge, iPhone, manual, meter, meter reading, online, payment, projection, read, reading, reality, serial number, tutorial, utility, webpage, website
|
Leave a comment
Chess and Draughts Game Styling Tutorial
Onto yesterday’s Draughts Game Logic Tutorial we progress with … mild styling makeovers for the Chess and Draughts Game looks … structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, CSS, data uri, data url, details, Did you know, dimensions, document, Document Root, DOM, draughts, ellipsis, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, line break, link, logic, mail server, mailto, message, mobile, move.moves, nowrap, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, reveal, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, style, styling, summary, temporary, toggle, touch, touchdown, tutorial, url, user experience, UX, web browser, web server, web share api, width, XMLHttpRequest
|
Leave a comment
Draughts Game Logic Tutorial
Is “mutipurposing code” overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? We’ll leave that topic … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, draughts, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
|
Leave a comment
Chess Game Check Logic Tutorial
Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
|
Leave a comment
Chess Game Correspondence Tutorial
Yesterday’s Chess Game Midway Scenario Layout Tutorial “Midway Layout Scenario” for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, huddling, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
|
Leave a comment
Chess Game Midway Scenario Layout Tutorial
We are always intrigued by those Chess “end game scenarios” that appear in the newspaper. We’re guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
|
Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
|
Leave a comment
Mak-yek Game Tutorial
Adding to the recent Chess and Draughts Game Styling Tutorial we add … a Mak-yek Game (as proposed today) … has more in common with … a Chess Game … in the sense that the … playing board is the … Continue reading →