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Tag Archives: card game
Just Javascript Five Hundred Card Game Internationalization Tutorial
Continuing themes from yesterday’s Just Javascript Five Hundred Card Game Email Tutorial we’ve been shoring up aspects to the user experience for our 500 card game web application via … internationalization focus on increased use of … emojis (eg. suit … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, collaboration, colour, colour coding, comma, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, internationalization, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, suit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Email Tutorial
In a blog post some time before yesterday’s Just Javascript Five Hundred Card Game CC Tutorial we talked of “order” when we presented Just Javascript Five Hundred Card Game Order Tutorial. Don’t know about you, but I find the combination … Continue reading →
Posted in Ajax, eLearning, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, cell, click, collaboration, colour, colour coding, comma, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, head, HTML, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, row, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, tabular, tbody, thead, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game CC Tutorial
On top of yesterday’s Just Javascript Five Hundred Card Game Names Tutorial “names for numbers” work, today we have two themes to the work … shore up that offer on the “500 card game” first Javascript prompt window to enter … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, comma, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, label, list, localStorage, logic, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Names Tutorial
Onto yesterday’s Just Javascript Five Hundred Card Game Rendering Timing Tutorial, being our web application is now dealing with collaboration and teams, wouldn’t it be good to provide a mechanism to turn those boring … Player 1,Player 2,Player 3,Player 4 … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, label, localStorage, logic, mailto, Mapping, mclick, Memories, name, names, naming, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Rendering Timing Tutorial
Every now and then, and usually involving the timing of a Javascript prompt or confirm or alert popup window, we are caught out by that tiny snippet of time it takes the web browser to complete a rendering task. If … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, delay, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, render, rendering, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, timing, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Continuous Scoring Tutorial
Up until yesterday’s Just Javascript Five Hundred Card Game Kitty Dropdown Tutorial any “500 card game” web application work was self contained within a single execution of a single web page. But with a 4 player 500 card game, it … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Kitty Dropdown Tutorial
As mentioned with yesterday’s Just Javascript Five Hundred Card Game Kitty Logic Tutorial, today is an aesthetics day regarding dropdown option colours (not so flexible) and emojis (a tiny bit better). Okay, so the card emojis have no inherent colour, … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Five Hundred Card Game Kitty Logic Tutorial
Adding to yesterday’s Just Javascript Five Hundred Card Game Remote Kitty Tutorial we’ve concluded … There’s got to be some logic to what Kitty does? … surely?! And so we want to see if there are some aesthetic improvements (and … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, Ajax, animation, array, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, button, card game, cards, click, collaboration, colour, colour coding, content, content management, createElement, CSS, CSS3, cursor, data uri, deal, defence, design, document.createElement, document.querySelectorAll, double click, drag, drag and drop, dropdwon, email, emoji, event, fallback, filter, focus, font, form, FormData, game, games, global, global variable, HTML, Javascript, joker, keyframes, kitty, localStorage, logic, mailto, Mapping, mclick, Memories, navigation, onions, order, player, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, select, selector, sessionStorage, share, sharing, SMS, sort, style, styling, subject, submit, SVG, table, touch, trick, tutorial, user experience, UX, variable, web browser, web inspector, webpage, window.opener
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