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Tag Archives: cards
Just Javascript Memories SVG Emoji Cursor Tutorial
The “Memories” functionality introduced in yesterday’s Just Javascript Memories Card Game Tutorial is a game component, and it is good to remember the “game” side to that. If a web application is a game and the player is not being … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, background-position, background-repeat, background-size, bookmarklet, card game, cards, click, content, content management, createElement, CSS, cursor, document.createElement, document.querySelectorAll, double click, drag, drag and drop, emoji, event, fallback, focus, game, games, HTML, Javascript, localStorage, Mapping, mclick, Memories, navigation, onions, order, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, selector, sessionStorage, style, styling, SVG, touch, tutorial, webpage, window.opener
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Just Javascript Memories Card Game Tutorial
Up until yesterday’s Just Javascript Card Order Game One Window Tutorial every mode of execution of our web application involved the Javascript prompt (popup) window method of getting information off the user. Today, though, adding a Memories Card Game new … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged background, background image, background-position, background-repeat, background-size, bookmarklet, card game, cards, click, content, content management, createElement, CSS, document.createElement, document.querySelectorAll, double click, drag, drag and drop, event, fallback, focus, game, games, HTML, Javascript, localStorage, Mapping, mclick, Memories, navigation, onions, order, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, selector, sessionStorage, style, styling, touch, tutorial, webpage, window.opener
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Just Javascript Card Order Game One Window Tutorial
The “one window” rather than (52 + 1) = 53 windows scenario set up as a possibility with yesterday’s Just Javascript Card Order Game Mobile Tutorial had us wondering … … a one window solution that saves the day for … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, background-position, background-repeat, background-size, bookmarklet, card game, cards, content, content management, createElement, CSS, document.createElement, document.querySelectorAll, drag, drag and drop, event, fallback, focus, game, games, HTML, Javascript, localStorage, Mapping, mclick, navigation, onions, order, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, selector, sessionStorage, style, styling, touch, tutorial, webpage, window.opener
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Just Javascript Card Order Game Mobile Tutorial
Yesterday’s Just Javascript Card Order Game Tutorial mobile usage scenario was impractical, in that mobile platforms can not work popup windows in front of a parent window. Can we convert those non-mobile popup windows into … well … what exactly? … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, background-position, background-repeat, background-size, bookmarklet, card game, cards, content, content management, createElement, CSS, document.createElement, document.querySelectorAll, drag, drag and drop, event, game, games, HTML, Javascript, localStorage, Mapping, mclick, navigation, onions, order, popup, preventDefault, programming, prompt, quiz, screenLeft, screenTop, selector, sessionStorage, style, styling, touch, tutorial, webpage, window.opener
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Just Javascript Card Order Game Tutorial
Today we’ve made the web application of yesterday’s Just Javascript Quiz Drag Tutorial “dual purpose” … quiz … as for yesterday, and before … and as of today, making more use of the card organizational side to the popup windows … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background image, bookmarklet, card game, cards, content, content management, createElement, CSS, document.createElement, drag, drag and drop, event, game, games, HTML, Javascript, localStorage, Mapping, mclick, navigation, onions, order, popup, programming, prompt, quiz, screenLeft, screenTop, selector, sessionStorage, style, styling, tutorial, webpage, window.opener
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HTML Square Horizontal Rule Image Map Notice Board Tutorial
Following on from yesterday’s HTML Square Horizontal Rule Image Map Are You Okay Tutorial we wanted, today, to “test the waters” with the news of recent emoji additions to ask a lot of this world, and see how emojis stack … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged aged care, attributes, Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, circle, collaboration, column, communication, contenteditable, copy, CSS, data, deck, diary, dictionary, Did you know, div, DOM, dropdown, eLearning area, eLearning array, email, emoji, equation, eval, event, file, FileZilla, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, heirarchy, home, home screen, horizontal rule, HTML, HTML Global Attributes, icon, IFRAME, image, image map, induction, innerHTML, integration, international signage, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, linked list, location.hash, MAMP, map, match, mathematics, Memories, meta, mobile, mobile app, multiple, multiple hashtag, navigation, notice board, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PhotoBooth, PHP, placeholder, polygon, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, quiz, random, rectangle, reveal, rotate, rubberband, script, select, setTimeout, share, signature, software integration, square, SVG, table, textarea, TextWrangler, transform, translate, tutorial, Tutorials, url, window, window.open, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Are You Okay Tutorial
The recent HTML Square Horizontal Rule Image Map Jigsaw Quiz Tutorial has a fair degree of flexibility, and we want to try more ideas to learn more (and modify more, as you will see later). Was reading through a course … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged attributes, Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, circle, collaboration, column, communication, contenteditable, copy, CSS, data, deck, diary, dictionary, div, DOM, dropdown, eLearning area, eLearning array, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, heirarchy, home, home screen, horizontal rule, HTML, HTML Global Attributes, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, linked list, location.hash, map, match, mathematics, Memories, meta, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PhotoBooth, PHP, placeholder, polygon, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, quiz, random, rectangle, reveal, rotate, rubberband, script, select, setTimeout, share, signature, software integration, square, SVG, table, textarea, transform, translate, tutorial, Tutorials, url, window, window.open, word, word game, YouTube, z-index
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Javascript DOM Images Collection Primer Tutorial
We think the Javascript DOM (or Document Object Model) is the best means by which to create dynamic HTML webpages. The two objects of a webpage of most interest to us are … document … and to a lesser extent … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged array, cards, child, collection, contentWindow, document, DOM, domain, game, HTML, IFRAME, image, images, Javascript, Memories, object, onload, parent, playing cards, programming, proof of concept, tutorial, Web Application, webpage, window
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