Tag Archives: cell

Javascript Microtask Primer Tutorial

Javascript, in “clientside mode”, has many more asynchronous ideas than it used to, say, a decade ago, where it was mainly setTimeout and setInterval timer functions we turned to, in this regard. It used to be that any idea of … Continue reading

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PHP Intl Class Peer to Peer Locale Variants World Map Tutorial

Today, further to yesterday’s PHP Intl Class Peer to Peer Locale Variants Tutorial, we seek to answer questions such as … Which countries in the world speak Arabic? … and with a changed i_eg.js supporting a changed i_variant_eg.php and with … Continue reading

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Find Games Peer to Peer Tutorial

It wasn’t our initial intention, but on completion of the cloning aspects to … sporning from the Find the Words game basis … cloning to a … Finding the Numbers game … as two distinct entities, we could piece them … Continue reading

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XML Lint Validation Tutorial

Do you remember when we discussed the Sanitizer API, talked about at Sanitizer API Primer Tutorial, regarding it as a web application HTML (and more) validation tool? Well, we’ve based a new “validator” of HTML or XML using the XML … Continue reading

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Colouring In Drag and Drop Reveal Wikipedia Images Tutorial

At first, today, we thought we’d apply new “show Wikipedia image” ideas via … Ajax methodologies … but then saw that … iframe … <iframe onload=ouriaj(this); id=”ourifaj” src=” style=display:none;></iframe> … calls … better fitted in with our functionalities, but the … Continue reading

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Colouring In Drag and Drop Mobile Journey Game Tutorial

We needed to considerably change yesterday’s Colouring In Drag and Drop Pseudo Element Content Tutorial “Journey Game” logic to work with mobile platforms, to do with … for “easy” Journey Game options we change size of “mytable” table and hide … Continue reading

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Colouring In Drag and Drop Pseudo Element Content Tutorial

Our current Colouring In web application project has relied a lot on HTML table, then tbody, then tr (row), then td (table cell) elements, believe it or not, up to today, not requiring any … traditional content (in Javascript DOM, … Continue reading

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Colouring In Drag and Drop Hazardous Journey Game Tutorial

Back to thinking about Drag and Drop, a lot of the way it works, favours web application game development. You don’t even have to involve the “drop” part of the concept. Just using the “drag” part, and the “ondragover” event, … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment