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Tag Archives: cell
Colouring In Canvas Clone of Numbers Guessing Game Tutorial
As the blog posting title suggests, cloned from yesterday’s Numbers Guessing Game Dragover Tutorial … Numbers Guessing Game dragover “value add” proof of concept work … comes … Colouring In Canvas drag and (faux) drop web application … where a … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged border, cell, column, drag, drag and drop, dragover, drop, emoji, entity, game, games, genericize, grid, guess, html entity, Javascript, number, ondragover, palette, PHP, programming, proof of concept, stop press, table, table cell, tutorial, value add
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Numbers Guessing Game Dragover Tutorial
Today we’re honing in on … drag and drop methodology … dragover event … value adding where … drop element(s) are cells of an HTML table element (also a drop element) … as our interest. We scouted around for the … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged border, cell, column, drag, drag and drop, dragover, drop, emoji, entity, game, games, genericize, grid, guess, html entity, Javascript, number, ondragover, PHP, programming, proof of concept, stop press, table, table cell, tutorial, value add
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Country Quizzes Mobile Makeover Tutorial
It’s interesting, when making a web application like the Country Quiz ones of yesterday’s Country Quizzes Makeover Tutorial how when making it better for mobile platforms, with their smaller device widths, you often end up wanting to increase font sizes. … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged capital, cell, choices, code, country, country code, currency, dropdown, flag, focus, font, game, goes, helper, IFRAME, information, iPhone, ISO-3166, keyboard, mobile, PHP, programming, quiz, radio, score, select, setTimeout, table, textbox, tutorial
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