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Tag Archives: class
Javascript Object Oriented Programming Constructor Calculator Tutorial
We’re going to relent regarding the impracticality of handling the big numbers involved in our most recent Date Guessing game featured in Javascript Object Oriented Programming Constructor Players Tutorial. To “relent” with a game design means adding “hints”, quite often, … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, blueprint, calculator, cell, class, constructor, contenteditable, counting number, date, div, DOM, game, games, global variable, guess, hint, HTML, innerHTML, input, integer, Javascript, method, milliseconds, object, Object Oriented Programming, OOP, outerHTML, PHP, player, players, programming, proof of concept, seconds, table, tbody, Tcl, thead, tutorial, variable
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Javascript Object Oriented Programming Constructor Players Tutorial
Yesterday’s Javascript Object Oriented Programming Constructor Primer Tutorial‘s game was coded, and designed, for a single player. But perhaps you have a group of “big number” and/or “date” afficionado players wanting to play. Well, as of today, herd up to … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged array, blueprint, cell, class, constructor, contenteditable, counting number, date, div, DOM, game, games, global variable, guess, HTML, innerHTML, input, integer, Javascript, method, milliseconds, object, Object Oriented Programming, OOP, outerHTML, player, players, programming, proof of concept, seconds, table, tbody, thead, tutorial, variable
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Javascript Object Oriented Programming Constructor Primer Tutorial
An important aspect to any Object Oriented Programming (or OOP) discussion would have to include an early introduction to the concept of the (object) Constructor … In class-based object-oriented programming, a constructor is a special type of subroutine called to … Continue reading
Posted in eLearning, Games, OOP, Tutorials
Tagged blueprint, class, constructor, counting number, date, game, games, guess, HTML, integer, Javascript, method, milliseconds, object, Object Oriented Programming, OOP, programming, proof of concept, seconds, tutorial
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Element Object Scrolling Word Break Tutorial
We continue on the CSS styling themes of yesterday’s Element Object Scrolling CSS Styling Tutorial because our “try below” HTML iframe incarnation of the use of our “Element Object (Programmatic) Scrolling” web application got us thinking about quite a few … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged cell, class, CSS, DOM, element, HTML, id, Javascript, object, overflow, overflow wrap, programming, proof of concept, row, scroll, scrolling, scrollIntoView, selector, style, styling, table, tutorial, whitespace, word break
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Element Object Scrolling CSS Styling Tutorial
Yesterday’s Element Object Scrolling Primer Tutorial‘s “first draft” web application was functional as a “proof of concept” way to show how [Element].scrollIntoView() could work practically. To help out a web application that is just “functional” and improve the way the … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged cell, class, CSS, DOM, element, HTML, id, Javascript, object, programming, proof of concept, row, scroll, scrolling, scrollIntoView, selector, style, styling, table, tutorial
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