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Tag Archives: click
Earth Bearing Distance Missing Two Trip Compass Tutorial
The recent Earth Bearing Distance Missing Two Trip North Point Tutorial set up a … mobile device “North point” additional functionality … and today … more compass use helpers to guide user towards facing North … as well as … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, angle, async, await, bearing, button.popup, click, compass, CSS, DeviceMotionEvent, DeviceOrientationEvent, distance, Earth, elevation, event, focus, form, FormData, geo chart, geodata, geographicals, gesture, Google, Google Directions, gyroscope, head, horizon, HTML, IFRAME, image, inline html email, iPhone, Javascript, latitude, link, longitude, map, mobile, mobile device, name, navigate, navigation, north, north point, onblur, onfocus, onkeydown, order, orienteering, PHP, place, placeholder, placename, programming, reveal, ring, style, styling, submit, table, tap, textbox, theodolite, trips, trtip, tutorial, Wikipedia
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Earth Bearing Distance Missing Two Trip North Point Tutorial
We build on the recent Earth Bearing Distance Missing Two Trip Tap Orientation Tutorial and help out those “what’s out there in the distance” dreamers of Earth Bearing Distance Missing Two Trip Details Orientation Tutorial by, today adding a “North … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, angle, async, await, bearing, button.popup, click, compass, CSS, DeviceMotionEvent, DeviceOrientationEvent, distance, Earth, elevation, event, focus, form, FormData, geo chart, geodata, geographicals, gesture, Google, Google Directions, gyroscope, head, horizon, HTML, IFRAME, image, inline html email, iPhone, Javascript, latitude, link, longitude, map, mobile, mobile device, name, navigate, navigation, north, north point, onblur, order, orienteering, PHP, place, placeholder, placename, programming, reveal, ring, style, styling, submit, table, tap, textbox, theodolite, trips, trtip, tutorial, Wikipedia
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Earth Bearing Distance Missing Two Trip Tap Orientation Tutorial
That window.DeviceOrientationEvent event work of the recent Earth Bearing Distance Missing Two Trip Details Orientation Tutorial was missing an important point. We learnt about this point by debugging on an iOS (iPhone 7) Google Chrome web browser, as we showed … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged Ajax, angle, async, await, bearing, button.popup, click, compass, CSS, DeviceMotionEvent, DeviceOrientationEvent, distance, Earth, elevation, event, focus, form, FormData, geo chart, geodata, geographicals, gesture, Google, Google Directions, gyroscope, head, horizon, HTML, IFRAME, image, inline html email, iPhone, Javascript, latitude, link, longitude, map, mobile, mobile device, name, navigate, navigation, north, onblur, order, orienteering, PHP, place, placeholder, placename, programming, reveal, ring, style, styling, submit, tap, textbox, theodolite, trips, trtip, tutorial, Wikipedia
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Email Photos Amidst Text on iPad as Attachments Primer Tutorial
The previous Email Photos on iPad as Attachments Primer Tutorial … showed a useful way to construct an email with attachments from the point of view of you having taken the photos and constructing the email off that … but … Continue reading →
Just Javascript Card Game Mid-UX Tutorial
Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game SVG Background Data URL Tutorial
We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Say My Memory ISO 639-3 PHP JSON Tutorial
Afficianardos of server side languages such as PHP are bound to tell you a few things … PHP is great at making Javascript look smarter than it is, as it can feed Javascript information ahead of it in the “production … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →