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Tag Archives: click
Shooting Star Two Player Game Tutorial
We’ve extended the recent Shooting Star Game Primer Tutorial to allow for a two player game option under the following conditions … you need two pointing “means” per one “device” … like a trackpad and wireless mouse, that is so … Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged animation, click, CSS, device, difficulty, document.body, emoji, emojipedia, game, glowing text, hardware, HTML, Javascript, keyframes, mouse, onclick, score, track pad, transition
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Shooting Star Game Primer Tutorial
We’ve got one of those pretty simple “click ’em up” games for you today, inspired by the CSS brilliance of W3School’s glowing text idea, thanks. That set us to thinking of Emojis we could apply (in front of the great … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, click, CSS, difficulty, document.body, emoji, emojipedia, game, glowing text, HTML, Javascript, keyframes, onclick, score, transition
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HTML5 Meter and Progress Element Onclick Tutorial
Yesterday’s YouTube Embedded Iframe API Playlist Tutorial got us hankering for either/both of … meter progress … be more proactive by nature, in terms of the fact that neither, in “native thinking terms” are changed in look (and value) via … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged click, DOM, event, getBoundingClientRect, HTML, HTML5, Javascript, meter, onclick, proactive, programming, progress, stop press, touch, tutorial
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CSS3 More Complex Pseudo Class Selectors Tutorial
With the CSS and HTML Complex Pseudo Class Selectors Tutorial below we talked about some CSS3 Pseudo Element Selectors, and today we talk about some more. In order to show you this we wrote a small utilitarian HTML and CSS … Continue reading
Posted in eLearning, Tutorials
Tagged ccs3, click, CSS, hover, HTML, programming, pseudo class, pseudo element, selector, style, touch, tutorial
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