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Tag Archives: cloning
Dice Games Peer to Peer Emoji Tutorial
The recent Knockout Dice Game Emoji Tutorial got us a little peeved. We do like fairness, even for your humble web application, and when The Knockout Dice Game got an “emoji makeover” a few days ago … well … we’re … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged checkbox, clone, cloning, codepoint, CSS, decimal entity, DejaVu sans, dice, dropdown, emoji, emojipedia, entity, fileformat, fileformat.info, font, font family, game, getComputedStyle, header, HTML, html decimal entity, internationalization, Javascript, justify, passivity, peer, peer to peer, percentage, probability, programming, responsive design, right to left, score, scoring, select, stop press, String.fromCodePoint, table, tabular, tutorial, units, W3C
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Emoji Clothing Game Tutorial
While it’s fresh in the mind, and in line with that mathematical induction principle you … try the new idea for case 1 … “so yesterday” … try the new idea for case 2 … today’s work … and it … Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged activity, child, clone, cloning, clothes, clothing, drag, drag and drop, drop, emoji, emojipedia, game, Google Translate, HTML, induction, internationalization, Javascript, language, mathematical induction, mathematics, noun, parent, PHP, programming, room, stop press, table, translate, translation, tutorial, type, url, word
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Text Background Clip Primer Tutorial
Again, today, we’re cloning and modifying a new “proof of concept” version of a “Text Background Clip” server web application … based on the PHP of Simple Emoji Border Card Primer Tutorial … and … a lot of CSS help … Continue reading
Posted in eLearning, Event-Driven Programming, Tutorials
Tagged animation, background-clip, block, card, clone, cloning, comma, CSS, delimitation, div, emoji, exec, HTML, PHP, post, programming, range, server, shell_exec, style, styling, SVG, textarea, tutorial, window, wording, words
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