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Tag Archives: colour
Colour Wheel Prompt Override Tutorial
In yesterday’s Colour Wheel Size and Spoke Colour Tutorial discussion around the Javascript alert popup ideas we never actually call the “alert” (that references the window.alert) method in what we are doing. We just are using an “alert” box look … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged alert, alert popup box, analogue, array, background image, child, clock, colour, cursor, date, datetime, daylight saving, Did you know, digital, DOM, eval, geo chart, Google chart, grandparent, hashtag, hashtagging, HTML, IFRAME, image, integration, interface, interfacing, Javascript, link, map, map chart, modal, navigate, oncontextmenu, overlay, override, parent, PHP, programming, prompt, radius, right click, size, software integration, SVG, svg+xml, synchronization, synchronize, time, timezone, tutorial, two finger gesture, user, Wikipedia, window.open, window.opener, XML
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Colour Wheel Size and Spoke Colour Tutorial
Thinking about the “Child” Colour Wheel of yesterday’s SVG Network Clock Map Right Click Hashtagging Tutorial we wanted to add some user controllable … way for the user to change the Colour Wheel radius … in other words, its size … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged alert, alert popup box, analogue, array, background image, child, clock, colour, cursor, date, datetime, daylight saving, Did you know, digital, DOM, eval, geo chart, Google chart, grandparent, hashtag, hashtagging, HTML, IFRAME, image, integration, interface, interfacing, Javascript, link, map, map chart, navigate, oncontextmenu, overlay, parent, PHP, programming, prompt, radius, right click, size, software integration, SVG, svg+xml, synchronization, synchronize, time, timezone, tutorial, two finger gesture, user, Wikipedia, window.open, window.opener, XML
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Animated Linear Gradient Border Primer Tutorial
Over a few days now at this blog, we’ve been trialling a CSS styling idea for when we use HTML iframe elements to allow the reader to try a web application as they read the blog posting content. This CSS … Continue reading →
Video via Image Filter and Canvas Magnifier Internet Explorer and Edge Tutorial
Media web applications such as that of Video via Image Filter and Canvas Magnifier Mobile Tutorial can be expected to consider cross-browser and cross-platform issues to work to the extent that sometimes you need Javascript “if” code blocks to differentiate … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged addeventlistener, background colour, background image, browse, canvas, capture, colour, CSS, debug, defer, Digital Colour Meter, div, external Javascript, f12 developer tools, file API, filter, getBoundingClientRect, grayscale, HTML, HTML5, image, invert, iOS, Javascript, magnifier, media, nest, overlay, pixel, position, programming, resize, Safari, scroll, transparency, tutorial, video, Windows, z-index
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Landing Page Navigation Bar Styling Tutorial
Back to Landing Page work, in the same realms as the recent Responsive Web Design Primer Tutorial today we’re presenting a styling (ie. CSS) tutorial making the navigation bars of this series of seven webpages more impactive. We thanks ideas … Continue reading →
Posted in eLearning, Tutorials
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Tagged aesthetics, background, border-radius, button, colour, CSS, design, fgrep, HTML, impact, landing page, linear gradient, navigation bar, programming, style, styling, text editor, text shadow, tutorial, tweak, vi, web browser, web inspector, webpage
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Just Javascript Card Game Mid-UX Tutorial
Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game SVG Background Data URL Tutorial
We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →