Tag Archives: conduit

SVG Shapes Collaboration Tidy Up Tutorial

It’s the day further to the recent SVG Shapes Iframe Srcdoc Double Quote Tutorial‘s … Will we be leaving our SVG Show Some Shapes project with a blog posting titled, weirdly, “SVG Shapes Iframe Srcdoc Double Quote Tutorial”? Who’s to … Continue reading

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SVG Shapes Iframe Srcdoc Double Quote Tutorial

It’s tempting to think, for a given scenario, you’ve written code that can satisfy you forever. How about, for a day?! Well, with the recent SVG Shapes Aesthetics Tutorial it may well have ended up “a day” before we noticed … Continue reading

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SVG Shapes Aesthetics Tutorial

In a sizeable online web application project, it can be that you “put off” annoyances to follow through on “the main game”, so to speak. But, don’t forget to come back to at least try to fix the annoyances! And … Continue reading

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SVG Shapes Collaboration Tutorial

We are all not islands! Though Tahiti sounds nice! Be that as it may, with our Show Some Shapes web application, further to yesterday’s SVG Media Shapes Tutorial we’ve reached the … anyone, anyone? Yes, Aoife … We’re “missing UYou … Continue reading

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Mak-yek Game Tutorial

Adding to the recent Chess and Draughts Game Styling Tutorial we add … a Mak-yek Game (as proposed today) … has more in common with … a Chess Game … in the sense that the … playing board is the … Continue reading

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Chess and Draughts Game Styling Tutorial

Onto yesterday’s Draughts Game Logic Tutorial we progress with … mild styling makeovers for the Chess and Draughts Game looks … structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, … Continue reading

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Draughts Game Logic Tutorial

Is “mutipurposing code” overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? We’ll leave that topic … Continue reading

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Chess Game Check Logic Tutorial

Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment