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Tag Archives: copy
Animated GIF Creator Slide Specific Application Tutorial
It’s all fine and good improving on the ImageMagick and GD and Exif functionality modifications like with yesterday’s Animated GIF Creator Exif Rotation Compensation Tutorial, but in reality, if you are going to start creating animated GIFs to explain a … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged actual size, affine, application, batch, brew, camera, command line, conversion, convert, copy, crop, desktop, email, EXIF, file, file size, fill, filter, flip, flop, GD, hardcoding, Homebrew, image, image editor, ImageMagick, install, integrate, integrating, interface, interfacing, iOS, iPad, iPhone, jpeg, macOS, Mail, medium, merge, metadata, onclick, photos, PHP, Png, quality, rotate, rotation, scale, screenshot, share, sharing, shear, size, small, Terminal, transformation, tutorial, vignette, wrapper
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Animated GIF Creator Exif Rotation Compensation Tutorial
The recent couple of days of work like yesterday’s Animated GIF Creator GD Transformations Interfacing Tutorial have given us “rotation functionality” tools to counteract the unusual effects Exif … Exchangeable image file format (officially Exif, according to JEIDA/JEITA/CIPA specifications) is … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged actual size, affine, application, batch, brew, camera, command line, conversion, convert, copy, crop, desktop, email, EXIF, file, file size, fill, filter, flip, flop, GD, Homebrew, image, image editor, ImageMagick, install, integrate, integrating, interface, interfacing, iOS, iPad, iPhone, jpeg, macOS, Mail, medium, merge, metadata, photos, PHP, Png, quality, rotate, rotation, scale, screenshot, share, sharing, shear, size, small, Terminal, transformation, tutorial, vignette
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Animated GIF Creator GD Transformations Interfacing Tutorial
The PHP GD image library is so much more useful than for the “filters” interfaced to with yesterday’s Animated GIF Creator GD Filter Interfacing Tutorial. Under an “umbrella term” transformations, today we add interfacing to GD functionality … Crop DefaultCrop … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged actual size, affine, application, batch, brew, camera, command line, conversion, convert, copy, crop, desktop, email, EXIF, file, file size, fill, filter, flip, flop, GD, Homebrew, image, image editor, ImageMagick, install, integrate, integrating, interface, interfacing, iOS, iPad, iPhone, jpeg, macOS, Mail, medium, merge, photos, Png, quality, rotate, rotation, scale, screenshot, share, sharing, shear, size, small, Terminal, transformation, tutorial, vignette
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Migration Assistant on macOS Primer Tutorial
Setting up the software for new devices, including laptops, is sometimes motivated by the idea that the new computer should be as close as possible to being a clone of the other. This (data) “copy” operation is often referred to … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged Apple, application, applications, cable, clone, copy, data, desktop, ethernet, lead, Mac OS X, macOS, migrate, migration, Migration Assistant, populate, setup, setup assistant, software, tutorial, USB, utilities, WiFi
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Just Javascript Card Game Mid-UX Tutorial
Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game SVG Background Data URL Tutorial
We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Say My Memory ISO 639-3 PHP JSON Tutorial
Afficianardos of server side languages such as PHP are bound to tell you a few things … PHP is great at making Javascript look smarter than it is, as it can feed Javascript information ahead of it in the “production … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →