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Tag Archives: cross-browser
PHP/Javascript SVG YUI Geometry Tracing Tutorial 
We came across another great โGeometry Tracingโ functionality possibility the other day. It revolved around using the excellent YUI (by Yahoo) library of Javascript functionality, and we wanted to integrate it into yesterdayโs PHP/Javascript SVG Geometry Tracing Tutorial start to โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged algorithm, area, array, background, background image, base64, canvas, cross-browser, cross-browser issues, CSS, data uri, DOM, Firefox, game, games, geometry, HTML, HTML5, IFRAME, integration, Javascript, mathematics, PHP, push, software integration, SVG, tracing, utf-8, XML, YUI
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PHP/Javascript SVG Geometry Tracing Tutorial 
The tutorial today is about software (web application) integration that is value adding but in an optional way. The software integration is between โฆ the supervising PHP/Javascript SVG Colour Picker Tutorialโs PHP and Javascript web applicationโs SVG_Primer.php changed in this โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Games, Tutorials
Tagged algorithm, area, array, canvas, cross-browser, cross-browser issues, CSS, data uri, DOM, Firefox, game, games, geometry, HTML, HTML5, IFRAME, integration, Javascript, mathematics, PHP, push, software integration, SVG, tracing, XML
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Webcam Mobile Tutorial 
Am hoping most of you laptop and desktop computer users were able to see a webcam working with our web application we left off last with Webcam Photobooth Tutorial as shown below, and thatโs great if that is the case, โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged camera, canvas, cross-browser, cross-platform, DOM, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, iOS, iPad, iPhone, Javascript, loop, mobile, navigator, PhotoBooth, pixel, programming, rgb, rotate, Safari, scale, translate, tutorial, video, voice memo, webcam, zoom
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Webcam Photobooth Tutorial 
The webcam of a computer device can be like a video selfie except that when filming something it can be flipped horizontally, like when dealing with mirrors, on occasions, especially after a heavy night! And thatโs where the Mac OS โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged camera, canvas, cross-browser, cross-platform, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, iPad, Javascript, navigator, PhotoBooth, pixel, programming, rgb, rotate, scale, translate, tutorial, video, webcam, zoom
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Webcam Primer Tutorial 
The webcam of a computer device can be a very useful piece of hardware. Weโve written an โentry levelโ web application using your deviceโs webcam, should it have one, and should you give permission for the web application to access โฆ Continue reading
Posted in eLearning, Event-Driven Programming, Hardware, Tutorials
Tagged canvas, cross-browser, cross-platform, eCommerce, getUserMedia, Google Chrome, HTML, HTML5, image, Javascript, navigator, pixel, programming, rgb, tutorial, video, webcam, zoom
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HTML Internet Explorer Conditional Comment Primer Tutorial 
When writing HTML code there is a means by which you can differentiate โฆ external Cascading Style Sheets โฆ and โฆ HTML elements โฆ as to whether they will be considered by an Internet Explorer browser, of any version. The โฆ Continue reading
Posted in eLearning, Tutorials
Tagged cross-browser, HTML, Internet Explorer, programming, tutorial, validation, W3C
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WordPress Ordered List CSS Styling Primer Tutorial 
Weโve had a couple of blog postings, in a row, recently, involving fairly long HTML ol tag โordered listsโ. This set us to thinking about CSS styling we could use for these โordered listsโ. Our first pass of thinking involving โฆ Continue reading
Posted in eLearning, Tutorials
Tagged blog, cross-browser, cross-browser issues, CSS, emoji, ordered list, PHP, programming, pseudo element, selector, styling, tutorial, TwentyTen, TwentyTen theme, Wordpress
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