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Tag Archives: CSS
Spliced Audio/Video YouTube Overlay Tutorial
The concepts of … reveal overlay … we find useful, around here, to describe web page design issues and solutions. They both come into play a lot, at least for us. Mind you, our thoughts may have pared down complication … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, logic, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, position, post, programming, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, Text to Speech, tutorial, video, web inspector, YouTube
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Spliced Audio/Video YouTube Delimitations Tutorial
Another day, another deliberation about delimitation! Yes, as a programmer, of the mere mortal variety, and you ask a bit of your engaged users, you’ll not have much chance of … changing hardware changing firmware changing environment … very much … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, coding, concertina, CSS, data, data size, data url, debugging, delay, delimitation, delimiter, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, logic, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, planning, play, position, post, programming, reveal, rule, rules, seek, software, style, styling, suck and see, summary, synchronization, synchronize, Text to Speech, tutorial, video, web inspector, YouTube
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Spliced Audio/Video YouTube Tutorial
Yesterday’s Spliced Audio/Video Animated GIF Tutorial input modus operandi … audio video image text to send to Google Translate … is bolstered today via a new modus operandum … via YouTube video ID 11 character code play a YouTube video … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, concertina, CSS, data, data size, data url, delay, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, loop, looping, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, play, position, post, programming, reveal, seek, style, styling, summary, synchronization, synchronize, Text to Speech, tutorial, video, YouTube
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Spliced Audio/Video Animated GIF Tutorial
If you’ve been following yesterday’s Spliced Audio/Video Styling Tutorial Spliced Media synchronized play project of recent times, you’ll probably guess what our “project word” would be, that being … duration … as a “measure” of importance to help with the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, animated gif, audio, autoplay, blob, browse, browsing, concertina, CSS, data, data size, data url, delay, details, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, play, position, post, programming, reveal, seek, style, styling, summary, synchronization, synchronize, Text to Speech, tutorial, video
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Spliced Audio/Video Styling Tutorial
We have “bad hair days”, but that doesn’t stop us seeking “styling days”. Yes, we often separate CSS styling into an issue that is addressed only if we deem the project warrants it, and we’ve decided this latest Spliced Audio/Video … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged $_POST, audio, autoplay, blob, browse, browsing, CSS, data, data size, data url, DOM, file API, form, Google Translate, HTML, IFRAME, Javascript, media, method, node.js, object, onload, onloadedmetadata, OOP, overlay, PHP, play, position, post, programming, seek, style, styling, synchronization, synchronize, Text to Speech, tutorial, video
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One Image Website Image Snapshot Editing Tutorial
Augmenting yesterday’s One Image Website SessionStorage Image Filtering Tutorial adding cropped image editing functionality, we see it as … Running against us regarding One Image Website design .. Running for us regarding One Image Website design … the programmatical scrolling … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged canvas, clientside, crop, CSS, Did you know, drawImage, external Javascript, filter, gesture, hashtag, hashtagging, HTML, HTML5, image, image editor, img, Javascript, oncontextmenu, one image, one image website, ontouchend, photo, photograph, photography, programming, prompt, right click, scroll, scrolling, session, sessionStorage, snapshot, style, style.aesthetics, styling, tab, tidy, tutorial, user interaction, web browser, web browser tab, window.localStorage, window.open, window.sessionStorage
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One Image Website SessionStorage Image Filtering Tutorial
Further to the long ago One Image Website Scrolling Position Fix Tutorial last mention of our inhouse One Image Website series, today we have … clientside image filtering functionality to offer … almost exclusively using window.sessionStorage ideas (rather than our … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Photography, Tutorials
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Tagged clientside, CSS, Did you know, external Javascript, filter, gesture, HTML, image, img, Javascript, oncontextmenu, one image, one image website, ontouchend, photo, photograph, photography, programming, prompt, right click, session, sessionStorage, style, style.aesthetics, styling, tab, tidy, tutorial, user interaction, web browser, web browser tab, window.localStorage, window.sessionStorage
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Dice Games Peer to Peer Emoji Tutorial
The recent Knockout Dice Game Emoji Tutorial got us a little peeved. We do like fairness, even for your humble web application, and when The Knockout Dice Game got an “emoji makeover” a few days ago … well … we’re … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged checkbox, clone, cloning, codepoint, CSS, decimal entity, DejaVu sans, dice, dropdown, emoji, emojipedia, entity, fileformat, fileformat.info, font, font family, game, getComputedStyle, header, HTML, html decimal entity, internationalization, Javascript, justify, passivity, peer, peer to peer, percentage, probability, programming, responsive design, right to left, score, scoring, select, stop press, String.fromCodePoint, table, tabular, tutorial, units, W3C
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