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Tag Archives: CSS
Colouring In Drag and Drop Text Placement Tutorial
If you think in terms of … Annotation functionalities … available to the user of our current interest, the Colouring In web application, up until today, we relied on user scribbling means to involve any “textual feeling” in this project. … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged animation, background, background image, background-position, background-repeat, background-size, border, browse, cell, clip art, collaboration, column, CSS, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, encoding, entity, focus, game, games, genericize, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, Javascript, keyboard, location.hash, mailto, mobile, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, ondblclick, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, programming, proof of concept, proportional, px, redo, resolution, responsive design, row, scroll, share, sharing, SMS, stop press, style, styling, table, table cell, television, text, tutorial, undo, units, url, user experience, UX, value add, width
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Find Number Game Clues Tutorial
Onto the “cloning start” yesterday’s Find Number Game Cloning Tutorial gave us to our Find the Number game, today, we improve on … its modes of play … adding to existant … find a computer decided upon number … with … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, dropdown, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, player, programming, regional indicator, score, scoring, select, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, user, word, word game
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Find Number Game Cloning Tutorial
Around here we seem to find more use, as far as cloning one web application into another goes, cloning a game into another form of that game, perhaps changing a single data concept or mode of use. Today’s cloning … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, clone, cloning, clue, clues, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, numbers, onclick, overlay, parameterization, programming, regional indicator, score, scoring, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Find English Word Game Collaboration Tutorial
Collaboration, regarding games, is synonymous with “level playing field”, and that is a principle upheld with today’s introduction of sharing and collaboration functionality into our Find the Word game, and further to yesterday’s Find English Mobile Clicked Word Ends Game … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, cell, click, collaboration, connective, CSS, dictionary, email, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, share, sharing, SMS, styling, table, table cell, text shadow, textarea, timer, tutorial, word, word game
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Find English Word Game Modes Tutorial
Further to yesterday’s Find English Mobile Clicked Word Ends Game Tutorial and back to the original “/usr/share/dict/” Linux or macOS dictionary ideas started with “/usr/share/dict/words” ideas from Find English Highlighted Words Game Primer Tutorial … in that oldest Find the … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, connective, CSS, dictionary, emoji, English, event, first name, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, mode, mode of use, name, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, table, table cell, text shadow, textarea, tutorial, word, word game
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Find English Mobile Clicked Word Ends Game Tutorial
We tried making the mobile platforms work with the selectionchange event of yesterday’s Find English Highlighted Words Game Selection Tutorial‘s Find the Word game web application, but we decided, today … the default game operation for mobile platforms should be … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged argument, cell, click, CSS, emoji, English, event, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, mobile, onclick, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, table, table cell, text shadow, textarea, tutorial, word, word game
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Find English Highlighted Words Game Selection Tutorial
Thinking about yesterday’s Find English Highlighted Words Game Primer Tutorial‘s first draft of a Find the Word game web application, we found it easy to pinpoint where to improve it … better informing the user when a textarea selection event … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged argument, CSS, emoji, English, event, game, genericization, highlight, HTML, Javascript, Linux, listenerdictionary, overlay, parameterization, programming, regional indicator, selection, selectionchange, styling, text shadow, textarea, tutorial, word game
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Event Calendar Collaboration Textarea Highlight Linking Tutorial
For the first time we can remember, with our Events in Month web application of yesterday’s Event Calendar Collaboration Remembering Recipient Tutorial … we’re channelling how in emails “word strings” starting with “http” become links … and so … in … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, address bar, address URL, argument, arguments, bold, bookmark, button, calendar, collaboration.share, colour, communication, conduit, CSS, data, date, day, day of week, dropdown, emoji, emoji button, event, file_get_contents, get, hashtag, hashtagging, highlight, highlighting, HTML, IP address, Javascript, label, linear gradient, link, localStorage, mailto, MAMP, month, onblur, PHP, placeholder, popup, popup window, programming, recipient, select, selector, sharing, SMS, span, stop press, style, styling, table, text, text shadow, textarea, timing, title, tutorial, uniquifier, url, user experience, UX, value, window.email, window.localStorage, word
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