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Tag Archives: desktop
Swift Playgrounds on macOS Map Emoji Tutorial
We find work in the Google Maps or Apple Maps style of related “where of life” development work has you reaching for more and more layers of functionality, but we want to draw a line in the sand at … … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Software, Tutorials
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Tagged annotate, annotation, Apple, apple maps, application, build, colour, colour coding, compilation, compile, customise, desktop, emoji, geojson, Google Map, Google Maps, IDE, JSON, latitude, longitude, macOS, map, MKGeoJSONDecoder, playground, programming, public data, Swift, tutorial, where, Xcode
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Swift Playgrounds on macOS Map GeoJson Tutorial
Before we leave the … Xcode on macOS … File -> New -> Playground… Map Next Create … “where of life” Google Maps or Apple Maps ideas of yesterday’s Swift Playgrounds on macOS Map Tutorial we wanted to further take … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials
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Tagged annotate, annotation, Apple, apple maps, application, build, colour, colour coding, compilation, compile, customise, desktop, geojson, Google Map, Google Maps, IDE, JSON, latitude, longitude, macOS, map, MKGeoJSONDecoder, playground, programming, public data, Swift, tutorial, where, Xcode
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Swift Playgrounds on macOS Map Tutorial
Are you looking for … informal … but … IDE based compiling … Swift … code based … macOS or iOS … suiting … … programming environment? How about, if you are into the “where of” in life … Xcode … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials, Xcode
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Tagged Apple, application, build, compilation, compile, desktop, Google Map, IDE, latitude, longitude, macOS, map, playground, programming, Swift, tutorial, where, Xcode
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C++ Recursion Fibonacci Series Tutorial
We’re revisiting the Fibonacci Series code of C Recursion Find Revisit Tutorial and compiling it, plus some extended functionality, via the g++ c++ compiler on a macOS command line, as per … g++ fibonacci_series.cpp -o fibonacci_series.out … regarding the changed … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Tutorials
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Tagged application, C++, command, command line, compiler, desktop, fibonacci series, g++, programming, recursion, std, tutorial
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Xcode Command Line Project GUI Executable Tutorial
If offered the chance to go from an online (public domain) website (webpage), to ending up at an underlying computer GUI (graphical user interface) desktop application interaction, who wouldn’t say … Yes, please ? Well … … … … … … Continue reading →
Posted in eLearning, Event-Driven Programming, GUI, Operating System, Tutorials
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Tagged Apache, Apple, AppleScript, application, browsing, build, command, command line, command line application, desktop, dialog, dialog box, Document Root, executable, file, file association, file browsing, find, GUI, helper, IDE, intranet, macOS, MAMP, operating system, osascript, PHP, program, programming, project, Python, Swift, Tkinter, tutorial, Xcode
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Apple Script macOS Desktop Application Scheduled Tutorial
The focus of yesterday’s Apple Script macOS Desktop Application Primer Tutorial was on … an interactive macOS desktop application mode of use … but there are many reasons you might prefer a “scheduled” rather than “interactive” mode of use. We … Continue reading →
Posted in eLearning, Operating System, Tutorials
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Tagged Apple, AppleScript, application, body, cron, crontab, desktop, Desktop Application, email, Mac OS X, macOS, Mail, procedure, program, programming, schedule, script, software, standalone, subject, take, tutorial
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Apple Script macOS Desktop Application Primer Tutorial
Server computers around the world are serving you. Some programmers used to restrict their orbit to the desktop application world of non-mobile platforms. And just because a lot of the online world has diminished the attention here, and security issues … Continue reading →
Posted in eLearning, Operating System, Software, Tutorials
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Tagged Apple, AppleScript, application, body, desktop, Desktop Application, email, Mac OS X, macOS, Mail, procedure, program, programming, script, software, subject, take, tutorial
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PHP Calls Windows and macOS URL Recaller Local Storage Tutorial
It occurred to us, with the progress up to yesterday’s PHP Calls Windows and macOS Nimh Game Integration Tutorial, with our “PHP Calls Windows (DOS Batch) and macOS (Apple Script) URL Recall” tool, that if there could be a way, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged action, aesthetics, Ajax, Apache, apple script, argument, arguments, batch, blog, call, called, caller, client application, command, command line, CSS, curl, data, desktop, display, DOS, download, email, emoji, emoji button, exec, execute, external Javascript, form, gam, games, genericization, genericize, get, Google Charts, HTTP Error, induction, integration, intranet, Javascript, length, local web server, localStorage, look, macOS, MAMP, method, MS-DOS, navigation, open, passthru, PHP, PHP_OS, pie chart, post, programming, script, SMS, software integration, style, styling, terminla, tutorial, Web Application, web server, Windows, Wordpress
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