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Tag Archives: document.URL
Webpage Before Onload Event Client Server Report Tutorial
And so, today, we expose all the fun we’ve been having running an Apache/PHP/MySql web server where both … HTML and Javascript and CSS … on the clientside of yesterday’s Webpage Before Onload Event Report Tutorial … can get backed … Continue reading →
Posted in eLearning, Tutorials
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Tagged client/server, clientside, document.dody, document.referrer, document.URL, DOM, form, hash, hashtag, hashtagging, HTML, Javascript, MAMP, navigation, onload, PHP, popup, programming, proof of concept, serverside, tutorial, web server, webpage, window, window.open, window.opener
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Webpage Before Onload Event Report Tutorial
Although Javascript DOM used on the clientside of webpage production online thrives after the document.body onload event, we’ve been finding, especially regarding hashtag usage, more and more uses even before the document.body onload event. Why this interest? the earlier you … Continue reading →
Posted in eLearning, Tutorials
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Tagged clientside, document.dody, document.referrer, document.URL, DOM, form, hash, hashtag, hashtagging, HTML, Javascript, MAMP, navigation, onload, PHP, popup, programming, proof of concept, tutorial, webpage, window, window.open, window.opener
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Google Charts Totally Hashtagging Communication Conduits Tutorial
The work of Form Target Self Primer Tutorial got us thinking … Could it be applied to our inhouse Google Charts PHP web applications? And if so, is the work generic enough to just be applied to our gchartgen.js external … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged action, client, communication, communication conduit, conduit, document.URL, email, external Javascript, form, generic, get, Google Charts, hash, hashtag, hashtagged, hashtagging, HTML, interface, Javascript, location.hash, location.href, mailto, method, navigate, navigation, PHP, pie chart, post, programming, self, server, SMS, target, tool, tutorial
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YouTube Music Video External Javascript Drag Genericization Tutorial
Onto yesterday’s YouTube Music Video External Javascript More Genericization Tutorial‘s progress, today, we’ve … added recent GET argument functionalities … Mr Smith Goes To Washington … and, today, our newly compiled … Slow Classical Movements Movie Soundtracks … into the … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged ABC 702, API, arguments, array, buffer, buffering, comma separated list, CSS, cue, data, Disco, document.URL, DOM, drag, dropdown, dynamic, email, event, external Javascript, function, gernericization, get, hardcoding, HTML, IFRAME, Javascript, local web server, mailto, member, method, mobile, Object Oriented Programming, oncontextmenu, ondblclick, onerror, onmousemove, OOP, parent, pause, peer, peer to peer, placeholder, play, playlist, programming, programming.tutorial, select, setInterval, setTimeout, span, stop press, style, styling, testing, text shadow, textbox, the wrecking crew, time, timer, twin, typeof, url, video, Wikipedia, Yacht Rock, YouTube, YouTube API
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YouTube Music Video External Javascript More Genericization Tutorial
Yesterday’s YouTube Music Video External Javascript Genericization Tutorial started our external Javascript genericizations with our Peer to Peer YouTube Web Application. Some may find it irritating, but we even use code like … if (document.getElementById(‘sshuffle’)) { var ssos=document.getElementById(‘sshuffle’).innerHTML.split(‘</option>’); console.log(‘sshuffle option … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Tutorials
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Tagged ABC 702, API, arguments, array, buffer, buffering, comma separated list, CSS, cue, data, Disco, document.URL, DOM, dropdown, dynamic, email, event, external Javascript, function, gernericization, get, hardcoding, HTML, IFRAME, Javascript, local web server, mailto, member, method, mobile, Object Oriented Programming, oncontextmenu, ondblclick, onerror, OOP, parent, pause, peer, peer to peer, placeholder, play, playlist, programming, programming.tutorial, select, setInterval, setTimeout, span, stop press, style, styling, testing, textbox, the wrecking crew, time, timer, twin, typeof, url, video, Wikipedia, Yacht Rock, YouTube, YouTube API
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Just Javascript Card Game Mid-UX Tutorial
Apropos yesterday’s Just Javascript Card Game SVG Background Data URL Tutorial dive into aesthetics and non-essentials, we venture into some “mid-ux” work today … Mid-UX? What’s that? To our mind it’s that Clayton UX (user experience) improvement push you do … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game SVG Background Data URL Tutorial
We turn back to styling and aesthetics with our 500 and bridge and memories card game “Just Javascript” (ie. no body definition on parent window) web application onto the audio and language work of yesterday’s Just Javascript Card Game Say … Continue reading →
Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged alert, arabic, arguments, array, audio, background, background image, background-position, background-repeat, background-size, bid, bidding, body, bookmarklet, bridge, button, card game, cards, cell, click, codepoint, collaboration, colour, colour coding, comma, command line, comment, console.log, content, content management, copy, createElement, CSS, CSS3, cursor, data uri, database, DDL, deal, defence, delay, delimit, delimiter, design, document.createElement, document.querySelectorAll, document.URL, double click, drag, drag and drop, dropdwon, email, emailee, emoji, entity, error, event, exec, fallback, filter, focus, font, form, FormData, game, games, global, global variable, Google, Google Translate, head, hebrew, HTML, html entity, internationalization, ISO, iso 639, ISO 639-1, iso 639-2, iso 639-3, Javascript, joker, JSON, JSON.parse, json_decode, keyframes, kitty, label, language, language code, list, localStorage, logic, macOS, Mail, mailto, MAMP, Mapping, mclick, Memories, MyMemory, name, names, naming, navigation, onions, order, paste, PHP, player, popup, preventDefault, programming, progress, progress bar, prompt, quiz, render, rendering, right to left, row, say, score, scoring, screenLeft, screenTop, select, selector, sessionStorage, setTimeout, share, sharing, SMS, sort, SQL, String.fromCodePoint, style, styling, subject, submit, suit, SVG, table, tabular, tbody, text to audio, Text to Speech, thead, timing, token, touch, translation, trick, tutorial, user experience, UX, validate, variable, web browser, web inspector, webpage, window.opener
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →