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Tag Archives: drag
Photos iOS Stills Reorder Tutorial
Sometimes order matters. It depends a bit on context, in that with the order of constituent stills in an animated GIF the correct order is probably not as vital as with a video because the whole presentation will come around … Continue reading →
Posted in eLearning, iOS, Photography, Tutorials
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Tagged album, animated gif, app, convert, drag, drag and drop, image, iOS, iPad, mobile, mobile app, order, photo, photograph, photography, photos, presenation, slideshow, stills, tutorial, video
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Drag and Drop Iframe Mobile Tutorial
Yesterday’s Drag and Drop Iframe Primer Tutorial‘s “Drag Around” (HTML iframe element(s)) web application based itself on W3Schools‘s How To Create a Draggable HTML Element non-mobile drag and drop logic. But, can we amend that logic for touch mobile platform … Continue reading →
Posted in Android, eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged absolute, Android, DOM, drag, drag and drop, element, gesture, getBoundingClientRect, HTML, IFRAME, iOS, iPad, Javascript, left, mobile, move, onmousemove, ontouchmove, ontouchstart, opacity, overlay, position, programming, proof of concept, relative, top, touch, tutorial, webpage
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Drag and Drop Iframe Primer Tutorial
We were “really taken” by the possibilities trying out How To Create a Draggable HTML Element (by W3Schools), to drag and drop elements on non-mobile webpages. So much so, we wrote a “proof of concept” dragger and dropper of up … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, DOM, drag, drag and drop, element, getBoundingClientRect, HTML, IFRAME, Javascript, left, move, opacity, overlay, position, programming, proof of concept, relative, top, tutorial, webpage
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Video to Amended Animated GIF Mobile Slide Swap Tutorial
The “drag” about yesterday’s Video to Amended Animated GIF Drag Slide Swap Tutorial‘s slide swapping functionality was that mobile platforms were left out. Sometimes there is no alternative modus operandi to offer a mobile user, but here, we did not … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged align, alignment, animated gif, background image, click, delay, DOM, drag, drag and drop, float, getBoundingClientRect, hover, image, Javascript, justify, long hover, margin-right, onclick, onmouseout, onmouseover, PHP, Preview, programming, setTimeout, slide, swap, text-decoration, textbox, tutorial
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Video to Amended Animated GIF Drag Slide Swap Tutorial
Today’s work improving on yesterday’s Video to Amended Animated GIF Alignment Tutorial, has, yet again, alas, only a non-mobile platform applicability, that being … Drag and Drop … methodologies to allow for Animated GIF slide swaps with an adjoining slide … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Tutorials
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Tagged align, alignment, animated gif, background image, delay, DOM, drag, drag and drop, float, getBoundingClientRect, hover, image, Javascript, justify, long hover, margin-right, onmouseout, onmouseover, PHP, Preview, programming, setTimeout, slide, swap, textbox, tutorial
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Sprite Background Menu Navigation Javascript Tutorial
Yesterday’s Sprite Background Menu Navigation Primer Tutorial set the scenario for today’s work, that we are often looking for. You see, we’re trying to help beginners to web application creation here, by and large, and there is no better topic … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged background, background-position, copy, CSS, drag, event, HTML, IFRAME, image, ImageMagick, menu, missing Javascript, navigation, new tab, onclick, onload, PaintBrush, paste, programming, sprite, style, styling, tutorial, webpage, window
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Sprite Background Menu Navigation Primer Tutorial
There are a lot of ways to design and code for a menu used for navigation in a webpage. We happened to be reading CSS Sprites, and where it said … CSS sprites technique is a way to reduce the … Continue reading →
Posted in eLearning, Tutorials
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Tagged background, background-position, copy, CSS, drag, HTML, image, ImageMagick, menu, missing Javascript, navigation, PaintBrush, paste, programming, sprite, style, styling, tutorial, webpage
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Just Javascript Card Game Cursor Tutorial
Today we grew the complexity of the logic for non-mobile cursor users of our 500 or bridge card game web application, after yesterday’s Just Javascript Card Game Mid-UX Tutorial. The logic took a while and the presentation took a while … Continue reading →