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Tag Archives: eval
HTML5 Web Audio Mobile Tutorial
There is another two pronged improvement approach again today building on HTML5 Web Audio Overlay Tutorial‘s two pronged approach to the previous two pronged approach … which makes for a great fork for spaghetti but we digress … the prongs … Continue reading →
Posted in eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged API, array, audio, duration, eval, file API, form, HTML, HTML5, IFRAME, iOS, iPad, iPhone, Javascript, mobile, overlay, overlay iframe remembering, play, programming, start, stop, synchronize, tutorial, url, web audio, webpage
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HTML5 Web Audio Overlay Tutorial
Again, in building on yesterday’s HTML5 Web Audio Duration Tutorial two pronged approach, we have another one today, those approaches involving … first allow for clientside HTML to do what serverside PHP usually does for us … handle large amounts … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged API, array, audio, duration, eval, file API, form, HTML, HTML5, IFRAME, Javascript, overlay, overlay iframe remembering, play, programming, start, stop, synchronize, tutorial, url, web audio, webpage
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HTML5 Web Audio Duration Tutorial
In building on yesterday’s HTML5 Web Audio Primer Tutorial we adopted a two pronged approach, that being … first allow for the reduction of use of Javascript eval involving statements that assign values (ie. eval statement contains an “=” sign) … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged API, array, audio, duration, eval, form, HTML, HTML5, Javascript, play, programming, start, stop, synchronize, tutorial, url, web audio, webpage
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HTML Square Horizontal Rule Image Map Notice Board Tutorial
Following on from yesterday’s HTML Square Horizontal Rule Image Map Are You Okay Tutorial we wanted, today, to “test the waters” with the news of recent emoji additions to ask a lot of this world, and see how emojis stack … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged aged care, attributes, Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, circle, collaboration, column, communication, contenteditable, copy, CSS, data, deck, diary, dictionary, Did you know, div, DOM, dropdown, eLearning area, eLearning array, email, emoji, equation, eval, event, file, FileZilla, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, heirarchy, home, home screen, horizontal rule, HTML, HTML Global Attributes, icon, IFRAME, image, image map, induction, innerHTML, integration, international signage, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, linked list, location.hash, MAMP, map, match, mathematics, Memories, meta, mobile, mobile app, multiple, multiple hashtag, navigation, notice board, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PhotoBooth, PHP, placeholder, polygon, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, quiz, random, rectangle, reveal, rotate, rubberband, script, select, setTimeout, share, signature, software integration, square, SVG, table, textarea, TextWrangler, transform, translate, tutorial, Tutorials, url, window, window.open, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Are You Okay Tutorial
The recent HTML Square Horizontal Rule Image Map Jigsaw Quiz Tutorial has a fair degree of flexibility, and we want to try more ideas to learn more (and modify more, as you will see later). Was reading through a course … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged attributes, Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, circle, collaboration, column, communication, contenteditable, copy, CSS, data, deck, diary, dictionary, div, DOM, dropdown, eLearning area, eLearning array, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, heirarchy, home, home screen, horizontal rule, HTML, HTML Global Attributes, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, linked list, location.hash, map, match, mathematics, Memories, meta, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PhotoBooth, PHP, placeholder, polygon, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, quiz, random, rectangle, reveal, rotate, rubberband, script, select, setTimeout, share, signature, software integration, square, SVG, table, textarea, transform, translate, tutorial, Tutorials, url, window, window.open, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Jigsaw Quiz Tutorial
We add onto yesterday’s HTML Square Horizontal Rule Image Map Jigsaw Content Tutorial‘s Global data-* Attribute items functionality the new … Tick Cross Text and/or Emoji over one line Text and/or Emoji over two lines Question and Answer Quiz … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged attributes, Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, circle, collaboration, column, communication, contenteditable, copy, CSS, data, deck, dictionary, div, DOM, dropdown, eLearning area, eLearning array, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, heirarchy, home, home screen, horizontal rule, HTML, HTML Global Attributes, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, linked list, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polygon, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, quiz, random, rectangle, reveal, rotate, rubberband, script, select, setTimeout, share, signature, software integration, square, SVG, table, textarea, transform, translate, tutorial, Tutorials, url, window, window.open, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Jigsaw Content Tutorial
There’s a push on to genericize our latest Timesheet Helper into a more generic Document Helper for documents that benefit from positioning Text and/or Emojis. Often tables and grids are perfect candidates for this type of functionality. Effectively scan the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged attributes, Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, circle, collaboration, column, communication, contenteditable, copy, CSS, data, deck, dictionary, div, DOM, dropdown, eLearning area, eLearning array, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, heirarchy, home, home screen, horizontal rule, HTML, HTML Global Attributes, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, linked list, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polygon, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, random, rectangle, reveal, rotate, rubberband, script, select, setTimeout, share, signature, software integration, square, SVG, table, textarea, transform, translate, tutorial, Tutorials, url, window, window.open, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Jigsaw Signatures Tutorial
Not sure if it’s happened before, but just the one additional letter in a blog posting title today differentiates it from the recent HTML Square Horizontal Rule Image Map Jigsaw Signature Tutorial. Mind you that letter is a plural implying … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Bezier curves, browse, button, canvas, canvas background, cards, cell, chart, child, circle, collaboration, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, dropdown, eLearning area, eLearning array, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, heirarchy, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, linked list, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polygon, polynomial, position, programming, prompt, proof of concept, propogation, putImageData, QuickTime Player, random, rectangle, reveal, rotate, rubberband, script, select, setTimeout, share, signature, software integration, square, SVG, table, textarea, transform, translate, tutorial, Tutorials, url, window, window.open, word, word game, YouTube, z-index
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