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Tag Archives: file
Earth Scanner User Emoji Entities Tutorial
Recently we’ve been trying to add to the flexibility and power of the user using our recent Earth Scanner web application to tailor what it looks like and how it works via settings the user can control. Adding to this … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, address bar, Ajax, animation, annotate, annotating, annotation, antarctic circle, API, arctic circle, array, audio, autoplay, background image, background-position, base64, blog post, browse, browsing, clip-path, code, collaboration, collage, comma, comma separated list, CSS, curl, decode, delimitation, delimiter, delimiters, detail, device, Did you know, document.title, DOM, Earth, email, emoji, emoji flag, equator, external CSS, external Javascript, file, FileReader, filereader api, focus, geodata, geographicals, geography, geojson, Google Chrome, Google Directions, greenwich meridian, hash, hashtag, hashtagging, horizontal rule, hotlink, HTML, IFRAME, image, img, interactive map, intranet, itinerary, Javascript, karaoke, keyframes, kinear-gradient, kludge, land, landscape, latitude, leg, legs, lengthy, line, linear gradient, lines, link, local web server, localStorage, longitude, making of, MAMP, mantissa, map, Mapping, margin, margin-left, margin-top, media, Mercator, meridian, mixed content, mobile, navigator.canShare, North Pole, onclick, one image website, operating system, order, orientation, overlay, Page Visibility API, Patsy Gallant, place, placement, placename, play, plot, pole, popup, portrait, programming, realtime, reference, Safari, screen height, screen width, screen.orientation, script, scroll, scrolling, sea, share, sharing, SMS, south pole, stop press, style, styling, syntax, tab, terrestrial, textarea, timestamp, timezone, timing, trip, trip leg, trip planning, trips, tropic of cancer, tropic of capricorn, tutorial, url, video, web browser, web browser tab.title, web share api, when, where, Wikipedia, window, window.atob, window.open, wrapper, YouTube
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Earth Scanner Intranet Feeling Externals Tutorial
Yesterday’s Earth Scanner Externals Tutorial left off with … HTTP://localhost:8888/newstuff.js … and if it had been called http://localhost:8888/newstuff.JS it could have persevered. … as an “Intranet feeling” idea for the styling and scripting that users can get involved with, working … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute URL, address bar, Ajax, animation, annotate, annotating, annotation, antarctic circle, API, arctic circle, array, audio, autoplay, background image, background-position, base64, blog post, browse, browsing, clip-path, code, collaboration, collage, comma, comma separated list, CSS, curl, decode, delimitation, delimiter, delimiters, detail, device, Did you know, document.title, DOM, Earth, email, emoji, emoji flag, equator, external CSS, external Javascript, file, FileReader, filereader api, focus, geodata, geographicals, geography, geojson, Google Chrome, Google Directions, greenwich meridian, hash, hashtag, hashtagging, horizontal rule, hotlink, HTML, IFRAME, image, img, interactive map, intranet, itinerary, Javascript, karaoke, keyframes, kinear-gradient, kludge, land, landscape, latitude, leg, legs, lengthy, line, linear gradient, lines, link, local web server, localStorage, longitude, making of, MAMP, mantissa, map, Mapping, margin, margin-left, margin-top, media, Mercator, meridian, mixed content, mobile, navigator.canShare, North Pole, onclick, one image website, operating system, order, orientation, overlay, Page Visibility API, Patsy Gallant, place, placement, placename, play, plot, pole, popup, portrait, programming, realtime, reference, Safari, screen height, screen width, screen.orientation, script, scroll, scrolling, sea, share, sharing, SMS, south pole, stop press, style, styling, syntax, tab, terrestrial, textarea, timestamp, timezone, timing, trip, trip leg, trip planning, trips, tropic of cancer, tropic of capricorn, tutorial, url, video, web browser, web browser tab.title, web share api, when, where, Wikipedia, window, window.atob, window.open, wrapper, YouTube
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Chess and Draughts Game Styling Tutorial
Onto yesterday’s Draughts Game Logic Tutorial we progress with … mild styling makeovers for the Chess and Draughts Game looks … structure of webpage, in a user experience sense, helping make enough room for the main point of the webpage, … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, CSS, data uri, data url, details, Did you know, dimensions, document, Document Root, DOM, draughts, ellipsis, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, line break, link, logic, mail server, mailto, message, mobile, move.moves, nowrap, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, reveal, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, style, styling, summary, temporary, toggle, touch, touchdown, tutorial, url, user experience, UX, web browser, web server, web share api, width, XMLHttpRequest
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Draughts Game Logic Tutorial
Is “mutipurposing code” overrated? We asked the general populace. . . . . . . . . . . . . . . . . . . . . . . . . You know what? We’ll leave that topic … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, draughts, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, setTimeout, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Check Logic Tutorial
Finally, after the recent Chess Game Correspondence Tutorial, today, we tackle … Chess check logic … regarding … castling knowing when your King is in check or somebody has put your King in check knowing when an illegal move has … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, algorithm, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, check, checkmate, chess, clicking, code, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, king, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Correspondence Tutorial
Yesterday’s Chess Game Midway Scenario Layout Tutorial “Midway Layout Scenario” for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaborate, collaboration, commentary, communication, conduit, contain, contenteditable, correspondence, correspondent, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, email address, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, huddling, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mailto, message, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, recipient, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, SMS, sms number, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Midway Scenario Layout Tutorial
We are always intrigued by those Chess “end game scenarios” that appear in the newspaper. We’re guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Mak-yek Game Tutorial
Adding to the recent Chess and Draughts Game Styling Tutorial we add … a Mak-yek Game (as proposed today) … has more in common with … a Chess Game … in the sense that the … playing board is the … Continue reading →