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Colouring In Drag and Drop Waterfall Reveal Tutorial
As far as the Reveal options go with our current Colouring In web application project’s … World Reveal game … and … Rivers Reveal game … and … Mountains Reveal game … today we’re presenting … Waterfalls Reveal game … … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, cell, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, mobile, mountain, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, polyline, processing, programming, proof of concept, proportional, px, question, quiz, range, redo, resolution, responsive design, revael, reveal, river, river.world, rivers, row, scroll, share, sharing, SMS, stop press, style, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, warerfall, width, Wikipedia, world, world map
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Colouring In Drag and Drop Reveal Right Click Tutorial
Yesterday’s Colouring In Drag and Drop Mountain Reveal Game Tutorial showed us … a whole new woooorrrrlllddd of event functionality … via … ondblclick … and today we have … a non-mobile new woooorrrrlllddd of event functionality … via … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, cell, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, mobile, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, oncontextmenu, ondblclick, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, polyline, processing, programming, proof of concept, proportional, px, question, quiz, range, redo, resolution, responsive design, reveal, river, rivers, row, scroll, share, sharing, SMS, stop press, style, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, width, Wikipedia, world, world map
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Colouring In Drag and Drop Mountain Reveal Game Tutorial
Today’s blog posting has a “theme song” … highHi! Yes, onto yesterday’s Colouring In Drag and Drop World Reveal Sharing Tutorial‘s … World Reveal game … and … Rivers Reveal game … we use a lot of, what pans out … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, cell, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, dblclick, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, geospatial, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, ISO 3166-2, Javascript, keyboard, latitude, left.width, location.hash, longitude, mailto, Mercator, mercator projection.opacity, mobile, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, ondblclick, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, polyline, processing, programming, proof of concept, proportional, px, question, quiz, range, redo, resolution, responsive design, reveal, river, rivers, row, scroll, share, sharing, SMS, stop press, style, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, width, Wikipedia, world, world map
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Colouring In Drag and Drop River Reveal Game Tutorial
Today’s blog posting has a “theme song” … deep. Yes, onto yesterday’s Colouring In Drag and Drop World Reveal Sharing Tutorial‘s … World Reveal game … we use a lot of it’s ideas to present … Rivers Reveal game … … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged absolute, animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, cell, clip art, clone, co-ordinates, collaborate, collaboration, column, country, CSS, dataset, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, geojson, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, ISO 3166-2, Javascript, keyboard, left.width, location.hash, mailto, Mercator, mercator projection.opacity, mobile, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, ondblclick, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, polyline, processing, programming, proof of concept, proportional, px, question, quiz, range, redo, resolution, responsive design, reveal, river, rivers, row, scroll, share, sharing, SMS, stop press, style, styling, SVG, table, table cell, television, text, top, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, width, world, world map
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Colouring In Drag and Drop World Reveal Sharing Tutorial
When a lot of us think of games or quizzes, we think “level playing field”, at least at the start of a game. In other words, the way the game starts the players are faced with the same or similar … Continue reading →
Posted in Not Categorised
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Tagged animation, answer, background, background image, background-position, background-repeat, background-size, border, browse, cell, clip art, collaborate, collaboration, column, country, CSS, dataset, device, Did you know, dimensions, doodle, doodling, double click, drag, drag and drop, dragover, drop, email, emoji, emoji flag, encoding, encryption, entity, flag, focus, game, games, genericize, geography, getBoundingClientRect, Google, grid, guess, hashtag, hashtagging, height, html entity, image, image search, image URL, ISO 3166-2, Javascript, keyboard, location.hash, mailto, Mercator, mercator projection.opacity, mobile, mouse, mouse wheel, multiple, multiple background, navigation, nickname, number, ondblclick, ondragover, onkeydown, overlay, palette, percentage, PHP, pixel, pixels, platform, processing, programming, proof of concept, proportional, px, question, quiz, redo, resolution, responsive design, reveal, row, scroll, share, sharing, SMS, stop press, style, styling, table, table cell, television, text, transparency, tutorial, underlay, undo, units, url, user experience, UX, value add, width, world, world map
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Region Picker GeoJson Area of Interest Tutorial
Meanwhile, back in “Region Picker Land” where, if we’re not mistaken, the grapes are peculiarly sweet this season, and we needed their “fortification” to tackle today’s progress, that being … user has picked a country of interest and has gone … Continue reading →
Posted in eLearning, Event-Driven Programming, OOP, Tutorials
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Tagged $_GET, $_POST, above the fold, absolute, address bar, API, argument, attribute, background, background-position, bearing, breadcrumbs, button, canvas, cartography, circle, click, client, clientside, clip-path, colour, colour code, colour matching, column, content, context, continent, country, country code, CSS, data, data attributes, degree, delimiter, details, Did you know, distance, document.getElementsByTagName, DOM, double click, dropdown, dynamic, Earth, element, emoji, emoji flag, error, event, event.stopPropagation, fill, flag, font size, form, GD, geo chart, geography, geojson, gesture, getElementById, global data attributes, Google chart, Google Directions, Google Earth, Google Translate, graphics, hash, hashtag, hotkey, hover, HTML, IFRAME, image, image chart, img, inhouse, innerHTML, innerText, inode, integration, internationalization, iso code, iso country code, ISO-3166, Javascript, keyboard, language, left, leg, legend, length, link, Linux, location.hash, lookup, magnify, Mapping, margin-left, margin-top, mathematics, menu, Mercator, mobile, navigation, Object Oriented Programming, offset, onblur, onclick, oncontextmenu, ondblclick, onload, onmousemove, OOP, opacity, overlay, PHP, picker, pixel, pole, popup, popup window, post, programming, projection, prompt, property, pulldown, pulldown menu, realia, reality, region, regional, regional indicator, representation, request, resize, reveal, right click, scale, select, setAttribute, setTimeout, shade, shading, static, sticky, summary, SVG, text, textbox, timezone, top, touch, translate, translation, trip, trip planner, tutorial, unix, url, user experience, UX, vertical bar, view, web browser, who framed roger rabbit, window.open, workflow, world, z-index, zoom
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Country Quizzes Mobile Makeover Tutorial
It’s interesting, when making a web application like the Country Quiz ones of yesterday’s Country Quizzes Makeover Tutorial how when making it better for mobile platforms, with their smaller device widths, you often end up wanting to increase font sizes. … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged capital, cell, choices, code, country, country code, currency, dropdown, flag, focus, font, game, goes, helper, IFRAME, information, iPhone, ISO-3166, keyboard, mobile, PHP, programming, quiz, radio, score, select, setTimeout, table, textbox, tutorial
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Country Quizzes Makeover Tutorial
It’s been more than a year since a visit to the Country Quiz web applications of Country Quizzes Wikipedia Image Integration Tutorial, involving “the we are fam-il-y” style … Country Capitals Quiz Country Currency Quiz Country Flags Quiz … and … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged capital, choices, code, country, country code, currency, dropdown, flag, game, helper, IFRAME, information, ISO-3166, PHP, programming, quiz, radio, select, tutorial
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