Tag Archives: game

Chess Game Practice Castling Tutorial

Maybe in mathematics, in school, you discussed limits (and/or perhaps even “proof by contradiction” and/or “paradoxes”). You know, those fancy ways of saying if “such and such” you never finish the race, such as in “Achilles and the Tortoise” … … Continue reading

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Chess Game Practice Basic Moves Tutorial

Adding onto yesterday’s Chess Game Practice Layout Tutorial‘s basis for a more formal Chess game, today we feel like we’re in the calm … Coding for the basic pawn and knight and bishop and rook and queen and king chess … Continue reading

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Chess Game Practice Layout Tutorial

Onto yesterday’s Chess Game Practice Tutorial‘s Chess Game Practice web application, today, we’ve developed further, in a “layout” sense, to allow for … practice via Drag and Drop from the top emojis into your select Chess Board game positions … … Continue reading

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Chess Game Practice Tutorial

Further to the recent Sentence Shuffle Game Tutorial‘s concepts regarding … Drag and Drop emojis pseudo sentences (ie. the chess pieces) … we present our start to our Chess web application, we’re calling “Chess Game Practice” for now because it … Continue reading

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Sentence Shuffle Game Tutorial

More genericization onto yesterday’s Numbers Guessing Game Tutorial‘s … allow for the number of table cells to be other than 9 (with Animal Mineral Vegetable Game Tutorial where it is 3 in total) … and today … allow the number … Continue reading

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Numbers Guessing Game Tutorial

We’ve been working on aspects to the genericity of the table that is … The Drop Zone … do do … do do … do do … do do … do do do do do do do do do do … Continue reading

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Animal Mineral Vegetable Game Tutorial

We’re going back to the experimental Drag and Drop methodology basis of the recent Planet Moon Game Tutorial, today, genericizing that basis, in terms of … allowing the Drop Zone table not be restricted to a 3×3 table cell grid … Continue reading

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Tic Tac Toe Game Timing Tutorial

Yesterday’s Tic Tac Toe Game Drag and Drop Tutorial‘s Tic Tac Toe game had an annoyance. You, as the interactive player, playing the Computer, had to imagine how the Computer won, should it do so. How come? Well, when writing … Continue reading

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