Tag Archives: games

HTML/Javascript Bulls and Cows Game Commentary Tutorial

If you’ve actively engaged in a Bulls and Cows game using the web application back at yesterday’s HTML/Javascript Bulls and Cows Game Mobile Tutorial you might have struggled without pen and paper to help you out. But, today, we help … Continue reading

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HTML/Javascript Bulls and Cows Game Mobile Tutorial

With yesterday’s HTML/Javascript Bulls and Cows Game Primer Tutorial we separated … player 1 using mouse (or touch) player 2 on keyboard … as the arrangement for two players to use the one computer, playing our Bulls and Cows game. … Continue reading

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HTML/Javascript Bulls and Cows Game Primer Tutorial

Today we’ve got an inhouse version of a well known word (but you don’t have to be a wordsmith to play) game called Bulls and Cows which we used to play in lunchtimes at school, a bit like the Word … Continue reading

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Dots and Boxes Game Parameterization Tutorial

We quite like … substitutional approaches to coding interpretive approaches to coding take a hardcoded string and either … parameterize it repurpose it … and with the “Dots and Boxes Game” web application of yesterday’s Dots and Boxes Game Primer … Continue reading

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Dots and Boxes Game Primer Tutorial

Today, do you fancy … Morphing a clone … or should that be … Cloning a morph … onto yesterday’s SOS Game Primer Tutorial with our new “Dots and Boxes” game? Yes, that’s it for us today, simply because the … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment