Tag Archives: games

SOS Game Primer Tutorial

Even though it took too long to get to yesterday’s Word Find Game Viewport Tutorial‘s Word Find Game’s level of satisfaction, for us, it was always going to be worth it, because when you overengineer it can mean cloning off … Continue reading

Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Word Find Game Viewport Tutorial

Do you remember the last time at this blog that we simulated the Android “toast” mobile app temporary message box with Ants Up a Wall Game Toast Tutorial? It forms part of our solution regarding … mobile device use … … Continue reading

Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Word Find Game Aesthetics Tutorial

CSS styling keeps getting better for webpages, with extended functionality, as proven when CSS3 came to being. Two styling features we find quite impactive are … CSS animation … and … CSS linear gradients … we use, respectively, regarding … … Continue reading

Posted in Animation, eLearning, Event-Driven Programming, Games, Operating System, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Word Find Game Mobile Tutorial

Yesterday’s Word Find Game Personalization Tutorial, and the Word Find Game from versions before all had an unwieldy relationship with mobile platforms. The … selection, via Selection API, using HTML textarea, suits non-mobile well … but we think today’s newly … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Operating System, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Word Find Game Personalization Tutorial

Yesterday’s Word Find Game Modes of Use Tutorial gave us the means by which we could have multiple players in our “Finding the Word” game, as a number. But many users prefer “names” to “numbers”. And so … we start … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Word Find Game Modes of Use Tutorial

Online games often feature … degree of difficulty number of player(s) … modes of use that the user(s) can control. And so, with this in mind, to improve on yesterday’s Word Find Game Underlay Tutorial we’ve set out providing ways … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Word Find Game Underlay Tutorial

If you are a regular reader at this blog, you will know we discuss the CSS styling idea of … overlay … much more than … underlay … but there is essentially only the difference in the control of “z-index” … Continue reading

Posted in eLearning, Event-Driven Programming, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Word Find Game Primer Tutorial

Today’s “Word Find Game” gets its inspirations from two sources … remembering those word find games you might find in the Sunday newspapers … and as a coding basis … textarea and Selection API user interface you can prepare for … Continue reading

Posted in eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , | Leave a comment