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Tag Archives: gesture
Dots and Boxes Game Primer Tutorial
Today, do you fancy … Morphing a clone … or should that be … Cloning a morph … onto yesterday’s SOS Game Primer Tutorial with our new “Dots and Boxes” game? Yes, that’s it for us today, simply because the … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, clone, cloning, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, morph, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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SOS Game Primer Tutorial
Even though it took too long to get to yesterday’s Word Find Game Viewport Tutorial‘s Word Find Game’s level of satisfaction, for us, it was always going to be worth it, because when you overengineer it can mean cloning off … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, colour coding, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, hover, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Word Find Game Viewport Tutorial
Do you remember the last time at this blog that we simulated the Android “toast” mobile app temporary message box with Ants Up a Wall Game Toast Tutorial? It forms part of our solution regarding … mobile device use … … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, Games, Tutorials
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Tagged aesthetics, animation, background, background image, border, class, click, clipboard api, copy, CSS, CSS3, cursor, cut, degree of difficulty, dropdown, Event-Driven Programming, fixed, game, games, gesture, glow, highlight, HTML, image, instance, iPhone, Javascript, keyframes, linear gradient, Mac OS X, macOS, message box, mobile, mode, modes of use, navigator.platform, notification, notifications, notifications API, number of players, onclick, paste, player, players, position, programming, say, score, select, selection, selection api, spread, spreading, status, style, styling, Tclipboard, text, text to audio, textarea, This entry was posted in eLearning, toast, tutorial, underlay.opacity, viewport, webpage, word, word game, z-index
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Drag and Drop Iframe Mobile Tutorial
Yesterday’s Drag and Drop Iframe Primer Tutorial‘s “Drag Around” (HTML iframe element(s)) web application based itself on W3Schools‘s How To Create a Draggable HTML Element non-mobile drag and drop logic. But, can we amend that logic for touch mobile platform … Continue reading →
Posted in Android, eLearning, Event-Driven Programming, iOS, Tutorials
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Tagged absolute, Android, DOM, drag, drag and drop, element, gesture, getBoundingClientRect, HTML, IFRAME, iOS, iPad, Javascript, left, mobile, move, onmousemove, ontouchmove, ontouchstart, opacity, overlay, position, programming, proof of concept, relative, top, touch, tutorial, webpage
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CSS Gradient Creations Mobile Width Tutorial
When it comes to “width” (CSS styling) considerations with webpage design on mobile platforms where you are not prepared to “de-complex-ify” (if you know what I mean) the webpage contents you can run into the dual issues … you want … Continue reading →
Posted in eLearning, Tutorials
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Tagged aesthetics, CSS, DOM, gesture, gradient, HTML, Javascript, linear gradient, makeover, meta, mobile, mobile device, mobile phone, phone, programming, radial gradient, regex, regular expression, screen, selector, spreading gesture, styling, tablet, tutorial, unit, viewport, webpage, width, width unit
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Open in Background Windows on iOS Primer Tutorial
Our recent New Windows on iOS Primer Tutorial honed in on … iOS web browser (HTML “a”) link “hold down” menu’s … “Open in New Window” suboption … and today we wanted to visit another of those suboptions called … … Continue reading →
Earth Bearing Distance Missing Two Trip Geolocation Elevation Tutorial
Onto yesterday’s Earth Bearing Distance Missing Two Trip Geolocation Tutorial and its Geolocation progress we started the day with a different course of action to how we ended it. The day’s motivation was to automate a Place Name elevation knowledge … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, angle, async, await, bearing, button.popup, click, compass, CSS, DeviceMotionEvent, DeviceOrientationEvent, distance, Earth, elevation, event, focus, form, FormData, geo chart, geodata, geographicals, geolocation, gesture, Google, Google Directions, gyroscope, head, horizon, HTML, IFRAME, image, inline html email, iPhone, Javascript, latitude, link, longitude, map, mobile, mobile device, name, navigate, navigation, north, north point, onblur, onfocus, onkeydown, order, orienteering, PHP, place, placeholder, placename, programming, reveal, ring, style, styling, submit, table, tap, textbox, theodolite, trips, trtip, tutorial, Wikipedia
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Earth Bearing Distance Missing Two Trip Geolocation Tutorial
Okay, it’s the day where gobsmacked readers of Earth Bearing Distance Missing Two Trip Compass Tutorial and (all) users of its “Missing Two” web application can be relieved of their “gobsmackederhood“?! Yes … on top of our Wikipedia way to … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Ajax, angle, async, await, bearing, button.popup, click, compass, CSS, DeviceMotionEvent, DeviceOrientationEvent, distance, Earth, elevation, event, focus, form, FormData, geo chart, geodata, geographicals, geolocation, gesture, Google, Google Directions, gyroscope, head, horizon, HTML, IFRAME, image, inline html email, iPhone, Javascript, latitude, link, longitude, map, mobile, mobile device, name, navigate, navigation, north, north point, onblur, onfocus, onkeydown, order, orienteering, PHP, place, placeholder, placename, programming, reveal, ring, style, styling, submit, table, tap, textbox, theodolite, trips, trtip, tutorial, Wikipedia
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