Tag Archives: global

Just Javascript Five Hundred Card Game Open Misère Wording Tutorial

With our 500 card game web application of yesterday’s Just Javascript Five Hundred Card Game Open Misère Tutorial the bidding of Misère and Open Misère bring an unusual dilemma to do with email communication. Even though we hate to confuse … Continue reading

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Just Javascript Five Hundred Card Game Open Misère Tutorial

The 500 card game of yesterday’s Just Javascript Five Hundred Card Game Emoji Entities Tutorial, and incarnation before it, hid from the players the chance to bid … Open Misère … but we want to remedy this because … it … Continue reading

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Just Javascript Five Hundred Card Game Emoji Entities Tutorial

We happened to open up a new email client application to the remote 500 card player emails of yesterday’s Just Javascript Five Hundred Card Game Internationalization Tutorial and, at least for our macOS Mail app, the suit and card emojis … Continue reading

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Just Javascript Five Hundred Card Game Internationalization Tutorial

Continuing themes from yesterday’s Just Javascript Five Hundred Card Game Email Tutorial we’ve been shoring up aspects to the user experience for our 500 card game web application via … internationalization focus on increased use of … emojis (eg. suit … Continue reading

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Just Javascript Five Hundred Card Game Email Tutorial

In a blog post some time before yesterday’s Just Javascript Five Hundred Card Game CC Tutorial we talked of “order” when we presented Just Javascript Five Hundred Card Game Order Tutorial. Don’t know about you, but I find the combination … Continue reading

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Just Javascript Five Hundred Card Game CC Tutorial

On top of yesterday’s Just Javascript Five Hundred Card Game Names Tutorial “names for numbers” work, today we have two themes to the work … shore up that offer on the “500 card game” first Javascript prompt window to enter … Continue reading

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Just Javascript Five Hundred Card Game Names Tutorial

Onto yesterday’s Just Javascript Five Hundred Card Game Rendering Timing Tutorial, being our web application is now dealing with collaboration and teams, wouldn’t it be good to provide a mechanism to turn those boring … Player 1,Player 2,Player 3,Player 4 … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

Just Javascript Five Hundred Card Game Rendering Timing Tutorial

Every now and then, and usually involving the timing of a Javascript prompt or confirm or alert popup window, we are caught out by that tiny snippet of time it takes the web browser to complete a rendering task. If … Continue reading

Posted in Ajax, eLearning, Event-Driven Programming, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment