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Tag Archives: GLUT
C++ OpenGL in Xcode Follow Up Tutorial
OpenGL has a OpenGL.org landing page which will talk about all the platforms supported, and let’s just remind you about the purpose, with a quote from the webpage … The Industry’s Foundation for High Performance Graphics from games to virtual … Continue reading →
C++ OpenGL in Xcode Primer Tutorial
OpenGL is, to quote from the OpenGL.org landing page … The Industry’s Foundation for High Performance Graphics from games to virtual reality, mobile phones to supercomputers … a big player for game developers for desktop, web, and mobile platforms. Today … Continue reading →
Posted in eLearning, Games, GUI, Installers, Operating System, Tutorials, Xcode
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Tagged C++, games, glew, GLUT, graphics, Hello World, install, Linux, Mac, Mac OS X, Macports, OpenGL, programming, Tcl/Tk, tutorial, Xcode
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7 Comments
Code::Blocks IDE D Primer Tutorial
The tutorial today is about a programming IDE called Code::Blocks, and it builds on yesterday’s D Primer Tutorial as shown below. Programming IDEs take a lot of the hard work out of tasks such as compiling and linking in languages … Continue reading →
Posted in Code::Blocks, eLearning, OOP, Software, Tutorials
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Tagged ARM, AVR, Code::Blocks, D, Direct/X, FLTK, Fortran, GLFW, GLUT, GTK+, Hello World, Irrlicht, Lightfeather, MATLAB, MCS51, Ogre, OpenGL, PowerPC, programming, QT4, SDL, SFML, SmartWin, STL port, TriCore, tutorial, wxWidgets
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17 Comments