Tag Archives: graphics

Textarea Pointing Web Storage Tutorial

We add some “accountability” to where we stopped off at yesterday with Textarea Pointing Canvas Tutorial today. We define “accountability” in this context, and with our rules, short of bothering with … a fully blown database solution … too much … Continue reading

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Textarea Pointing Canvas Tutorial

With our blog posting thread last left off with yesterday’s Textarea Pointing PDF Tutorial, I know we’ve been holding out on involving … graphical data forms image data HTML5 canvas element data URI … not for “nga, nga, nga nga, … Continue reading

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Canva Infographics Primer Tutorial

Many websites, often blogging ones, are using Infographics to improve their visual appeal. We have very little graphic design expertise, but found, using an iPad and installing the Canva iOS app made us feel much more confident of using bold … Continue reading

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Gimp Script-Fu Scripts Primer Tutorial

For a long time now, we’ve been curious about (the desktop image editor) Gimp‘s Script-Fu scripts, because we’d seen them in menus, but with no submenus off these. So we took to the “net” to search for information, and we … Continue reading

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Paintbrush Panning Primer Tutorial

Have you got a tight defined area for an image on your webpage? We had one when creating the landing page for the WordPress blog website Living in Relation when WordPress (theme) asks for a particular sized image in its … Continue reading

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C++ OpenGL to Javascript WebGL Conversion Primer Tutorial

One of the great feelings about working with OpenSource is that the most outlandish questions you can dream up may be not so outlandish at all, given the number of people sharing information on the net, and so it is … Continue reading

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C++ OpenGL in Xcode Generic Regular Prism Drawing Tutorial

In our search for a “C++ (Xcode IDE) OpenGL desktop application regular polygon drawer” (if anybody asks today what I do, that’s it, for the day), feel that they can’t channel the lyrics of Charlene this time, as we have … Continue reading

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C++ OpenGL in Xcode Hexagonal Prism Tutorial

People think differently. People have reverence for different things. Some people do not like generalizations (“bye for now”). We like … associations linkages patterns creeping up on knowledge, especially if the subject matter is difficult … and so we proceed, … Continue reading

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