Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
-
Code Download Table Static HTML Event Definition Tutorial
-
Code Download Table Long Hover and Right Click Tutorial
-
Google Lens Reverse Image Search Revisit Tutorial
-
Earth Scanner Latitude Country Temperature Tutorial
-
Bluetooth Audio on Volvo Tutorial
-
Earth Scanner Longitude Emoji Clock Map Tutorial
-
External Javascript YouTube Audio of Video Snippet Tutorial
-
External Javascript YouTube Audio of Video Numericals Tutorial
-
Code Download Table Static HTML Event Definition Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: guillotine
HTML Square Horizontal Rule Image Map Jigsaw Email Tutorial 
Online collaboration depends on a communication mechanism for your web applications. This amounts to a situation where a user can break out of the relative URL scenario within most web applications, where navigation is controlled to designated places, or to โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, collaboration, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
|
2 Comments
HTML Square Horizontal Rule Mobile Image Map Jigsaw Tutorial 
The recent HTML Square Horizontal Rule Editable Image Map Jigsaw Tutorial left us with an Image Map creator in its early days, not very good at handling a mobile platformโs needs to โฆ apply inline CSS HTML styling to the โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
|
Leave a comment
HTML Square Horizontal Rule Editable Image Map Jigsaw Tutorial 
Adding to yesterdayโs HTML Square Horizontal Rule Image Map Jigsaw Tutorial, today we add logic to be able to โฆ Edit the image map via an HTML div contenteditable=true element showing the image mapโs outerHTML representation โฆ as well as โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, contenteditable, copy, CSS, deck, dictionary, div, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
|
Leave a comment
HTML Square Horizontal Rule Image Map Jigsaw Tutorial 
We like the image editor GIMPโs Guillotine functionality we last talked about at Gimp Guillotine Follow Up Memory Tutorial and wanted to start out creating image maps in a similar vein, and remembering back to hard copy digitizing days and โฆ Continue reading โ
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, copy, CSS, deck, dictionary, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, share, software integration, square, SVG, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
|
Leave a comment
Gimp Guillotine Follow Up Memory Tutorial 
Itโs a bit arrogant to say a sizeable piece of code youโve written is โbug freeโ, especially if it involves user entered data, but it is a good aspiration, like marking at the 50 metre line, on the boundary, for โฆ Continue reading โ
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
|
Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, bug, canvas, catch, class, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, emboss, error, error handling, eval, exception, exec, ffmpeg, file specification, file_get_contents, filter, gaussian blur, GD, GIMP, glob, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, input, invert, Javascript, keyframes, MAMP, margin, matrix, memory, multiple, onions, opacity, output, overlay, pattern, PDF, PHP, processing, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, try, tutorial, visibility, web design, webpage, whitespace, window, zip
|
Leave a comment
Gimp Guillotine Follow Up Zip Tutorial 
Weโre entering the Goldilocks Zone today as far as โonions of the 4th dimensionโ thoughts go with the recent GIMP Guillotine Follow Up web application weโve been developing. itโs too hot thinking weโll find any โonions of the 4th dimensionโ โฆ Continue reading โ
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
|
Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, canvas, class, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, emboss, eval, exec, ffmpeg, file specification, file_get_contents, filter, gaussian blur, GD, GIMP, glob, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, input, invert, Javascript, keyframes, MAMP, margin, matrix, multiple, onions, opacity, output, overlay, pattern, PDF, PHP, processing, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, tutorial, visibility, web design, webpage, whitespace, window, zip
|
Leave a comment
Gimp Guillotine Follow Up GD Filter Tutorial 
With regard to todayโs (PHP) GD Filter functionality (additions to the GIMP Guillotine Follow Up web application) we ask you to please not get bored with another angle, or view, of image filtering, here. The more intervention points you can โฆ Continue reading โ
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
|
Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, canvas, class, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, emboss, eval, exec, ffmpeg, file specification, filter, gaussian blur, GD, GIMP, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, invert, Javascript, keyframes, MAMP, margin, matrix, multiple, opacity, overlay, pattern, PDF, PHP, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, tutorial, visibility, web design, webpage, whitespace, window
|
Leave a comment
Gimp Guillotine Follow Up SVG Animate Tutorial 
Continuing on with the SVG ideas within our GIMP Follow Up (image manipulation and display, all with data URL) that we left off yesterday with Gimp Guillotine Follow Up SVG Filter Tutorial, not only can SVG elements involve โฆ filter โฆ Continue reading โ
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
|
Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, canvas, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, eval, exec, ffmpeg, file specification, filter, gaussian blur, GIMP, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, invert, Javascript, keyframes, MAMP, margin, matrix, multiple, opacity, overlay, pattern, PDF, PHP, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, tutorial, visibility, web design, webpage, whitespace, window
|
Leave a comment