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Tag Archives: guillotine
HTML Square Horizontal Rule Image Map Jigsaw Email Tutorial
Online collaboration depends on a communication mechanism for your web applications. This amounts to a situation where a user can break out of the relative URL scenario within most web applications, where navigation is controlled to designated places, or to … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, collaboration, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, email, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Mobile Image Map Jigsaw Tutorial
The recent HTML Square Horizontal Rule Editable Image Map Jigsaw Tutorial left us with an Image Map creator in its early days, not very good at handling a mobile platform’s needs to … apply inline CSS HTML styling to the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, communication, contenteditable, copy, CSS, deck, dictionary, div, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, pan, parent, PHP, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Editable Image Map Jigsaw Tutorial
Adding to yesterday’s HTML Square Horizontal Rule Image Map Jigsaw Tutorial, today we add logic to be able to … Edit the image map via an HTML div contenteditable=true element showing the image map’s outerHTML representation … as well as … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, contenteditable, copy, CSS, deck, dictionary, div, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, onmousemove, ontouchmove, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, rubberband, share, software integration, square, SVG, table, textarea, transform, translate, tutorial, url, window, word, word game, YouTube, z-index
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HTML Square Horizontal Rule Image Map Jigsaw Tutorial
We like the image editor GIMP’s Guillotine functionality we last talked about at Gimp Guillotine Follow Up Memory Tutorial and wanted to start out creating image maps in a similar vein, and remembering back to hard copy digitizing days and … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged area, array, Bezier curves, browse, canvas, canvas background, cards, cell, chart, child, column, copy, CSS, deck, dictionary, DOM, emoji, equation, eval, event, file, game, games, geometry, getBoundingClientRect, getImageData, Google Charts, graph, graphics, grid, guillotine, hangman, hash, hashtag, home, home screen, horizontal rule, HTML, icon, IFRAME, image, image map, induction, innerHTML, integration, iOS, iPad, ispell, Javascript, jigsaw, line, line graph, linear equation, linear gradient, location.hash, map, match, mathematics, Memories, mobile, mobile app, multiple, multiple hashtag, navigation, onchange, onion, overlay, parent, placeholder, polynomial, position, programming, proof of concept, propogation, putImageData, QuickTime Player, random, reveal, rotate, share, software integration, square, SVG, table, transform, translate, tutorial, url, word, word game, YouTube, z-index
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Gimp Guillotine Follow Up Memory Tutorial
It’s a bit arrogant to say a sizeable piece of code you’ve written is “bug free”, especially if it involves user entered data, but it is a good aspiration, like marking at the 50 metre line, on the boundary, for … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
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Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, bug, canvas, catch, class, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, emboss, error, error handling, eval, exception, exec, ffmpeg, file specification, file_get_contents, filter, gaussian blur, GD, GIMP, glob, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, input, invert, Javascript, keyframes, MAMP, margin, matrix, memory, multiple, onions, opacity, output, overlay, pattern, PDF, PHP, processing, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, try, tutorial, visibility, web design, webpage, whitespace, window, zip
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Gimp Guillotine Follow Up Zip Tutorial
We’re entering the Goldilocks Zone today as far as “onions of the 4th dimension” thoughts go with the recent GIMP Guillotine Follow Up web application we’ve been developing. it’s too hot thinking we’ll find any “onions of the 4th dimension” … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
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Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, canvas, class, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, emboss, eval, exec, ffmpeg, file specification, file_get_contents, filter, gaussian blur, GD, GIMP, glob, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, input, invert, Javascript, keyframes, MAMP, margin, matrix, multiple, onions, opacity, output, overlay, pattern, PDF, PHP, processing, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, tutorial, visibility, web design, webpage, whitespace, window, zip
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Gimp Guillotine Follow Up GD Filter Tutorial
With regard to today’s (PHP) GD Filter functionality (additions to the GIMP Guillotine Follow Up web application) we ask you to please not get bored with another angle, or view, of image filtering, here. The more intervention points you can … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
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Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, canvas, class, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, emboss, eval, exec, ffmpeg, file specification, filter, gaussian blur, GD, GIMP, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, invert, Javascript, keyframes, MAMP, margin, matrix, multiple, opacity, overlay, pattern, PDF, PHP, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, tutorial, visibility, web design, webpage, whitespace, window
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Gimp Guillotine Follow Up SVG Animate Tutorial
Continuing on with the SVG ideas within our GIMP Follow Up (image manipulation and display, all with data URL) that we left off yesterday with Gimp Guillotine Follow Up SVG Filter Tutorial, not only can SVG elements involve … filter … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, GIMP, Tutorials
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Tagged animation, array, attachment, background, backgroundImage, backgroundPosition, blur, border, brightness, canvas, command line, contrast, convert, CSS, CSS3, desktop, details, display, div, DOM, drop shadow, editor, email, eval, exec, ffmpeg, file specification, filter, gaussian blur, GIMP, grayscale, guides, guillotine, HTML, hue, image, image map, ImageMagick, invert, Javascript, keyframes, MAMP, margin, matrix, multiple, opacity, overlay, pattern, PDF, PHP, push, responsive design, reveal, rotate, rotation, scale, selection, selector, sepia, setTimeout, sharing, skew, slice, slideshow, summary, table, transform, transformation, transitions, translate, tutorial, visibility, web design, webpage, whitespace, window
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