Numbers Guessing Game
Your Numbers Game
Get
clueYour
answerYour
ScoreClue? Score 0/0
-
Recent Posts
- Apple iPad Gesture Settings Tutorial
- Podcasts via macOS Primer Tutorial
- Ffmpeg Voiceover AlmaLinux Tutorial
- Ball Game Canvas Animation Primer Tutorial
- Google Chart Geo Chart Quiz Time Tutorial
- Google Chart Geo Chart Quiz Overlay Tutorial
- Country Quizzes Beep Tutorial
- Google Chart Geo Chart Quiz Beep Tutorial
Categories
- Ajax
- Android
- Animation
- Anything You Like
- Code::Blocks
- Coding
- Colour Matching
- Data Integration
- Database
- Delphi
- Eclipse
- eLearning
- ESL
- Event-Driven Programming
- Games
- GIMP
- GUI
- Hardware
- Installers
- iOS
- Land Surveying
- Moodle
- Music Poll
- NetBeans
- Networking
- News
- Not Categorised
- OOP
- Operating System
- Photography
- Projects
- Signage Poll
- Software
- SpectroPhotometer
- Tiki Wiki
- Trips
- Tutorials
- Uncategorized
- Visual Studio
- Xcode
Meta
Tags
Ajax animation background button canvas command line CSS Did you know div DOM dropdown email emoji event form game games Google Google chart HTML IFRAME image iOS iPad Javascript MAMP map mobile navigation onclick overlay PHP programming select share sharing SMS SVG table textarea tutorial url video web browser webpageYour Background Image
OnTopList
Tag Archives: html entity
HTML and Javascript and CSS Survey Traverse CSV Placename Tutorial
You might say the progress made in yesterday’s HTML and Javascript and CSS Survey Traverse CSV Co-ordinates Tutorial was … inordinately complex … for … not enough “gain” … two criticisms we can live with, and today, we “eat into” … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged client pre-emptive iframe, co-ordinates, comma separated values, CSV, data, delimitation, delimiter, file_get_contents, HTML, html entity, IFRAME, import traverse, Javascript, Land Surveying, local storage, localStorage, PHP, place, placename, srcdoc
|
Leave a comment
Javascript Array Method Mobile Tutorial
Yesterday’s Javascript Array Prototype Method Tutorial allowed … non-mobile platforms to successfully combine the (albeit quite disparate) aims of … parent div contenteditable=true content editing element … hosting … clickable “a” links that we want the “onclick” logic of, adhered … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged add, array, concatenation, contenteditable, copy, data, delete, delimitation, details, FIFO, game, hashtag, horizontal rule, html entity, innerText, inventory, iOS, iPad, Javascript, LIFO, member, method, mobile, navigation, object, pop, pricing, programming, prototype, push, queue, reveal, reverse, shift, slice, sort, splice, stack, summary, tutorial, unshift, webpage, within
|
Leave a comment
Javascript Array Prototype Method Tutorial
Yesterday’s Javascript Array Method Splice Tutorial involved … one “positional member” array method called “splice” and the Javascript prompt window is a quick way to code for such a scenario … but … once there are more than one bits … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged add, array, concatenation, contenteditable, copy, data, delete, delimitation, details, FIFO, game, hashtag, horizontal rule, html entity, inventory, Javascript, LIFO, member, method, navigation, object, pop, pricing, programming, prototype, push, queue, reveal, reverse, shift, slice, sort, splice, stack, summary, tutorial, unshift, webpage, within
|
Leave a comment
Javascript Array Method Splice Tutorial
Up to yesterday’s Javascript Array Method Stack and Queue Tutorial‘s progress with Javascript (client side) array methods we’d been concentrating on … the “ends of array” push and pop and shift and unshift … but we are here to share … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged add, array, contenteditable, data, delete, delimitation, FIFO, game, html entity, inventory, Javascript, LIFO, member, method, object, pop, pricing, programming, push, queue, shift, splice, stack, tutorial, unshift, webpage, within
|
Leave a comment
World Clickarounds Scrollable Annotations Tutorial
Today we involve … the web applications of World Clickarounds Google Map Chart Onclick Logic Tutorial … and … the discovery made in Fixed Questions Flexible Answers Quiz Tutorial … … pointing us to the fact that our limited left … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged abscissa, Ajax, annotation, arc, Bezier curves, button, canvas, character, clickarounds, codepoint, compression, dimensions, emoji, emoji flag, external Javascript, feedback, fill, flag, FormData, freeformatter, fromCodePoint, getBoundingClientRect, height, HTML, html entity, HTML Entity Name, HTML Entity Number, HTML5, implementation, increment, Javascript, localStorage, lossless, mantissa, map, mathematics, opacity, overlay, PHP, polygon, programming, prompt, quadratic curve, rotation, scroll, scrolling, sequence, shape, shapes, standing order, string, stroke, text, toggle, tutorial, unicode, vertical scrolling, width, z-index
|
Leave a comment
Feedback Canvas Curve Annotations Tutorial
Additional functionality possibilities for the “base graphics” are an important foundation for more useful Standing Order Sequence work for the Feedback web application of yesterday’s Standing Order Sequences Canvas of Image Dimensions Flexibility Tutorial, because you can … create a … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged abscissa, Ajax, annotation, arc, Bezier curves, button, canvas, character, codepoint, compression, dimensions, emoji, emoji flag, external Javascript, feedback, fill, flag, FormData, freeformatter, fromCodePoint, height, HTML, html entity, HTML Entity Name, HTML Entity Number, HTML5, implementation, increment, Javascript, localStorage, lossless, mantissa, mathematics, opacity, overlay, PHP, polygon, programming, prompt, quadratic curve, rotation, sequence, shape, shapes, standing order, string, stroke, text, toggle, tutorial, unicode, width, z-index
|
Leave a comment
Standing Order Sequences Canvas of Image Dimensions Flexibility Tutorial
We find, quite often, with I.T. work, we have … ideas days … and … implementation days … and sometimes the first needs the second, because the first needed the day to effectively “get the ideas on paper”, but the … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged abscissa, Ajax, annotation, button, canvas, character, codepoint, compression, dimensions, emoji, emoji flag, external Javascript, feedback, flag, FormData, freeformatter, fromCodePoint, height, HTML, html entity, HTML Entity Name, HTML Entity Number, HTML5, implementation, increment, Javascript, localStorage, lossless, mantissa, mathematics, opacity, overlay, PHP, programming, prompt, rotation, sequence, standing order, string, text, toggle, tutorial, unicode, width, z-index
|
Leave a comment
Standing Order Sequences Canvas of Image Dimensions Tutorial
To us, resolution of static graphical base content was a “missing ingredient” to more generic usefulness regarding the Feedback web application “Standing Order Sequencing” functionality started with yesterday’s Standing Order Canvas Datetime or Number or Emoji Sequences Tutorial. The unwieldy … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
|
Tagged Ajax, annotation, button, canvas, character, codepoint, compression, dimensions, emoji, emoji flag, external Javascript, feedback, flag, FormData, freeformatter, fromCodePoint, height, HTML, html entity, HTML Entity Name, HTML Entity Number, HTML5, increment, Javascript, localStorage, lossless, mathematics, opacity, overlay, PHP, programming, sequence, standing order, string, text, toggle, tutorial, unicode, width, z-index
|
Leave a comment