Tag Archives: HTML5

HTML5 Meter Element Primer Tutorial

HTML5 brought with it many great features to front-end work on the internet in HTML, and today we talk about one of the newly introduced, and very useful, elements called “<meter>”. At its core the “<meter>” element represents a “fraction … Continue reading

Posted in eLearning, GUI, Tutorials | Tagged , , , , , , , , , , | 7 Comments

Internet Explorer 8 with No Canvas Primer Tutorial

Was gobsmacked the other day trying worldold.htm on Internet Explorer 8, because I’d forgotten that the “canvas” element is not supported in IE8 or below. This web application uses the HTML5 “canvas” element not natively available in IE8 or below. … Continue reading

Posted in eLearning, Event-Driven Programming, GUI, Tutorials | Tagged , , , , , , , , , , , , , , , | 1 Comment

HTML5 Canvas Map Clickaround Follow Up Tutorial

HTML5 brought in the incredibly useful “canvas” element, for the first time. Its existence opens up a whole new world of possibilities for web applications that are graphical by nature, as we saw yesterday with HTML5 Canvas Map Clickaround Primer … Continue reading

Posted in eLearning, Event-Driven Programming, GUI, Land Surveying, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | Leave a comment

HTML5 Canvas Map Clickaround Primer Tutorial

HTML5 brought in the incredibly useful “canvas” element, for the first time. Its existence opens up a whole new world of possibilities for web applications that are graphical by nature. With the canvas element’s drawImage() method you can draw more … Continue reading

Posted in eLearning, Event-Driven Programming, GUI, Land Surveying, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , | 27 Comments

HTML Canvas Pros and Cons Font Colours Tutorial

Yesterday’s HTML Canvas Pros and Cons Report Primer Tutorial as shown below, was the start of our push for improvement, and today we continue with that task. We think the Pros and Cons report can benefit from user control over … Continue reading

Posted in eLearning, Games, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , | 2 Comments

HTML Canvas Pros and Cons Report Primer Tutorial

Yesterday’s HTML Canvas Pros and Cons Game Primer Tutorial as shown below, had lots of scope for improvement, but feel that it is a good idea, so let’s set out on that task. A Pros and Cons report, by the … Continue reading

Posted in Ajax, eLearning, Games, OOP, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , | 17 Comments

HTML Canvas Pros and Cons Game Primer Tutorial

The HTML Canvas element is great for many types of games especially where you draw your own graphics based on interaction from the user. Today you may consider our Pros and Cons “game” to be more of a “decision making … Continue reading

Posted in Ajax, eLearning, Games, OOP, Software, Tutorials | Tagged , , , , , , , , , , , , , , , , , , , , , , , , | 10 Comments

NetBeans Backbone.js HTML5 Web Application Primer Tutorial

Today we create a NetBeans (IDE) HTML5 project based on the Backbone.js methodology for web application creation, which we include a bit about as quoted from Wikipedia (thanks) below: Backbone.js is a JavaScript library with a RESTful JSON interface and … Continue reading

Posted in eLearning, NetBeans, Tutorials | Tagged , , , , , , , , , , , , , , , | 17 Comments