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Tag Archives: images
WhatsApp Messaging Android Image Chat Tutorial
A week on, using WhatsApp on an Android smartphone, my student, having had it installed, as you can see with WhatsApp Messaging Install Primer Tutorial, the few issues she had questions about this week were … How do you send … Continue reading →
Posted in Android, eLearning, Tutorials
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Tagged Android, attachment, Chat, encryption, Facebook, gallery, Google, Google Play, image, images, install, iOS, message, messaging, mobile, mobile app, network, networking, play store, smartphone, SMS, tutorial, whatsapp, WiFi
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Paintbrush Panning Primer Tutorial
Have you got a tight defined area for an image on your webpage? We had one when creating the landing page for the WordPress blog website Living in Relation when WordPress (theme) asks for a particular sized image in its … Continue reading →
Posted in eLearning, Tutorials
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Tagged desktop, graphics, image, images, Mac, operating system, PaintBrush, pan, tutorial
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Image Fits in Gimp and Paintbrush Primer Tutorial
Yesterday’s tutorial Xcode Swift Image Assets Primer Tutorial needed lots of image “fitting” to go on man person. On a Mac desktop with a MacBook Pro laptop, we find (Mac) Paintbrush to be that little bit friendlier than Gimp to … Continue reading →
Posted in eLearning, GIMP, Operating System, Tutorials
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Tagged desktop, GIMP, graphics, image, images, Mac, operating system, PaintBrush, pan, tutorial
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Xcode Swift Image Assets Primer Tutorial
Today we continue on our “quest” … and have to admit to you here … it really is a “quest” to get a mobile app accepted by the Apple Store … today we are in an area you might consider … Continue reading →
Posted in eLearning, iOS, Tutorials
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Tagged Android, back button, cross-platform, email, email client, end game, forward button, Gmail, Google, Google chart, Google Charts, GUI, HTML, icon, IDE, image, images, iOS, iPad, launch icon, middle game, mobile, mobile app, navigation, PHP, programming, simulator, software integration, Swift, tutorial, UIWebView, user experience, UX, web browser, Xcode
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