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Tag Archives: iOS
Shortcuts iOS App Email Arrival Sounds Tutorial
When we coded for the Chess Game collaborative aspects with the recent Chess Game Correspondence Tutorial, almost immediately after bedding down its logic to be able to play Chess via email or SMS communication conduits, our thoughts then turned to … Continue reading →
Posted in eLearning, Event-Driven Programming, Operating System, Software, Tutorials
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Tagged app, automation, desktop, email, event, icon, iOS, mobile app, music, notify, play music, play sound, procedure, setting, shortcut, shortcuts, shortcuts app, SMS, sound, tutorial, web, web browser, web url
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Shortcuts iOS App Web URL Desktop Icon Tutorial
There’s a brilliant iOS app out there called … Shortcuts … to aid with a user creating their own software procedure arrangements. The one we want to show today is for a … Web URL Desktop Icon … arrangement that … Continue reading →
Posted in Animation, eLearning, Event-Driven Programming, iOS, Software, Tutorials
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Tagged app, desktop, icon, iOS, mobile app, procedure, setting, shortcut, shortcuts, shortcuts app, tutorial, web, web browser, web url
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Chess Game Midway Scenario Layout Tutorial
We are always intrigued by those Chess “end game scenarios” that appear in the newspaper. We’re guessing to get good at Chess you need to know strategies to adopt for various scenarios. With that in mind, in addition, onto those … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, argument, arguments, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, prompt, rule, rules, Safari, scale, scaling, scenario, scene, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Player Commentary Tutorial
We wanted to start thinking more of the players regarding our recent Chess Game Practice web application, further to yesterday’s Chess Game Practice Touchdown Tutorial. As such, regarding player names in games we really admire the … contenteditable=true … global … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, commentary, communication, contain, contenteditable, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, player, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, toggle, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Chess Game Practice Touchdown Tutorial
The “touchdown” referred to in our blog posting title (further to the work of yesterday’s Chess Game Practice Castling Tutorial) … is not a Gridiron score … but … the “touch” mobile platform event which is the “touch” equivalent to … Continue reading →
Posted in eLearning, Event-Driven Programming, Games, Tutorials
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Tagged actual, Ajax, annotation, Apache, array, attachment, base64, base64_decode, base64_encode, board, camera, camera app, canvas, chess, clicking, collaboration, communication, contain, cover, data uri, data url, Did you know, dimensions, document, Document Root, DOM, email, emoji, eval, exim, external Javascript, file, filename, file_put_contents, form, FormData, game, Google Chrome, graphics, height, HTML, image, image file, iOS, IP address, Javascript, layout, link, logic, mail server, mobile, move.moves, onmouseover, ontouchdown, personalization, photo, PHP, piece, placement, post, postcard, privacy, programming, rule, rules, Safari, scale, scaling, scribble, security, send, sentence, setInterval, share, sharing, signature, size, sizing, smart device, strategy, temporary, touch, touchdown, tutorial, url, web browser, web server, web share api, width, XMLHttpRequest
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Mobile Paperless Meets Table Discussion Paper Tutorial
The online world has got us going paperless for more and more of the things we want to achieve. But what about where our mobile device communications meet with the requirement for a round table discussion and the subject matter … Continue reading →
Posted in eLearning, Hardware, iOS, Networking, Software, Tutorials
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Tagged architecture, button, CAD, collaboration, communication, discussion, document, drawing, email, graphics, hardcopy, icon, iOS, iPhone, link, meeting, network, office, online, paper, paperless, PDF, print, print preview, printer, share, software, table, tutorial, website, WiFi
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GeoJson World Coastlines Drag and Drop Tutorial
The primary aim of today’s work, onto yesterday’s GeoJson World Drag and Drop on iPad Tutorial iPad integration is to … add similar drag and drop logic into our World Coastlines GeoJson web application … and along the way, also … Continue reading →
Posted in eLearning, Event-Driven Programming, Tutorials
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Tagged Apple, attribute, child, coastline, debug, debugging, develop, develop menu, div, DOM, drag, drag and drop, drop, event, external Javascript, geojson, Google, Google Earth, Google Maps, hardware, IFRAME, inspect, iOS, iPad, Javascript, JSON, lead, long drag, MacBook Air, map, mobile, onclick, parent, programming, Safari, scrolling, srcdoc, SVG, tutorial, web inspector, Wikipedia
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Chess Game Correspondence Tutorial
Yesterday’s Chess Game Midway Scenario Layout Tutorial “Midway Layout Scenario” for our Chess Game Practice was a conduit to another idea. Any ideas what? Anyone? Anyone? Yes, Con Nike, we can send off a snapshot of the Chess Game at … Continue reading →